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0.4.4t

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@blakdragan7 blakdragan7 released this 09 Oct 01:41
· 43 commits to main since this release

Changes Made

  • Instead of using LoadClass have a generated map that holds soft class ptrs
  • Changed Instance name enum to assert since editor is now fixed.
  • Updated broadcast logic to only broadcast on final instance name.
  • Updated package creation logic to actually fully load the package rather than just mark it so.
  • Made each asset its own package instead of just using the folder.
  • Added Make Artboard node similar to make view model
  • Fixed possible crash where Rive file could not be set in a render target.
  • (Hopefully) Fixed requiring multiple saves on re-import riv files.

Kown Issues

  • Reimporting rivs is slow in certain situations.
  • Artboard sometimes only redraws draws after changing windows
  • If Unreal Editor is build for Debug then an assertion is hit when packaging.
  • The ui flickers when drawing artboards.

Important information

  • You will need to update the rive editor to the latest version and re-export your riv files. This is because there was a bug that prevented instance names from being exported for view models. Without this you may hit an assert.
  • This may break some blueprints as well since it restructures how things are packaged in unreal assets.