0.4.6t
Pre-release
Pre-release
Details
- Base metal support (Apple platforms)
- Improved re-import times by fixing issue where generating blueprint vars could happen several times.
- Fixed issue where trigger vars could fail to be added on re-import
- Creating blank view models now properly created nested view models.
Known Issues
- Artboard sometimes only redraws draws after changing windows
- If Unreal Editor is built for Debug, then an assertion is hit when packaging.
- High level of shader permutations
- Metal optimizations still needed.