Skip to content

0.4.6t

Pre-release
Pre-release

Choose a tag to compare

@blakdragan7 blakdragan7 released this 14 Oct 19:55
· 32 commits to main since this release

Details

  • Base metal support (Apple platforms)
  • Improved re-import times by fixing issue where generating blueprint vars could happen several times.
  • Fixed issue where trigger vars could fail to be added on re-import
  • Creating blank view models now properly created nested view models.

Known Issues

  • Artboard sometimes only redraws draws after changing windows
  • If Unreal Editor is built for Debug, then an assertion is hit when packaging.
  • High level of shader permutations
  • Metal optimizations still needed.