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Releases: rive-app/rive-unreal

0.1.14

09 Sep 21:37
2937d21

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Full Changelog: 0.1.13...0.1.14

0.1.13

09 Sep 15:52

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Full Changelog: 0.1.12...0.1.13

0.1.12

30 Jul 15:29
c1deff0

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Full Changelog: 0.1.11...0.1.12

0.1.11

16 Jul 18:17

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What's Changed

  • Spawn Widget Actor fix. by @Tod-Rive in #101
  • Add RiveFile detail customization -> Render Artboard "tree" along with State machine and Inputs with Input Types in the RiveFile editor
  • Added New Blueprintcallable functions
    • URiveActorComponent::GetArtboardAtIndex
    • URiveActorComponent::GetArtboardCount
    • URiveActorComponent::GetDefaultArtboard
  • Fix Packaging bug when using RiveTextureObject

New Contributors

Full Changelog: 0.1.10...0.1.11

0.1.10

03 Jul 15:04

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Full Changelog: 0.1.9...0.1.10

0.1.9

02 Jul 14:10

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Full Changelog: 0.1.8...0.1.9

0.1.8

25 Jun 14:30

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THIS RELEASE HAS BREAKING CHANGES
PREVIOUSLY IMPORTED RIVE ASSETS WILL NOT WORK AND MAY RESULT IN A CRASH UNLESS REMOVED

What's Changed

Full Changelog: 0.1.7...0.1.8

0.1.7

24 Jun 14:42
de8a6a2

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0.1.6

29 Apr 15:29
8281e73

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#84 - Rive Audio Support
#81 [fix] Building on Windows errors
#79 [fix] Resizing rive file crashes unreal
minor updates in the sample project

0.1.5

04 Apr 08:28
fbe55b1

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#UR-193 - CI Optimisations
#UR-201 - Support Out of Band Assets
#UR-185 - Support 5.4

Compile and UE Packaging fixes