trico no longer heals when mob is crit, and no longer heals rad#43293
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Not-A-Chair wants to merge 1 commit intospace-wizards:masterfrom
Open
trico no longer heals when mob is crit, and no longer heals rad#43293Not-A-Chair wants to merge 1 commit intospace-wizards:masterfrom
Not-A-Chair wants to merge 1 commit intospace-wizards:masterfrom
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Tricordrazine no longer heals when mob is crit and no longer heals radiation damage.
Simyon264
requested changes
Mar 19, 2026
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Simyon264
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Please fill out the why section more. As it stands this change is a minor balancing change with no justification.
Princess-Cheeseballs
requested changes
Mar 19, 2026
Comment on lines
+820
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| conditions: | ||
| - !type:MobStateCondition # no healing in crit so that dedicated single damage type meds can still have a niche. | ||
| mobstate: Critical | ||
| inverted: true | ||
| damage: | ||
| Brute: -1 | ||
| Burn: -1 | ||
| Toxin: -0.5 | ||
| - !type:HealthChange | ||
| conditions: | ||
| - !type:MobStateCondition | ||
| mobstate: Critical | ||
| inverted: true | ||
| damage: | ||
| types: | ||
| Poison: -0.5 # Same as what it was before the second coming of offmed |
Member
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Should probably just use mobstate: Alive instead without the inversion.
Author
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Oh I thought Alive applied always as long as you aren't dead. Now that I think about it, I think you're right.
Author
Done. |
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About the PR
Tricordrazine no longer heals when mob is crit and no longer heals radiation damage.
Why / Balance
Radiation damage is supposed to be a somewhat hard to heal, and trico was supposed to be a fairly limited med. I see no reason why that should change any more than it already has, what with trico now healing even when damage is greater than 50.
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