Releases: stenzek/duckstation
Releases · stenzek/duckstation
Latest Preview Build
Commits
- Allow overriding host through config (Stenzek)
Latest Rolling Release
Commits
- 26323f4 GPU/HW: Fix incorrect clamp UV state on setting change
- 361bcde FullscreenUI: Fix loading screen progress going negative
- bdeeece GPU/HW: Clamp after round with round upscaling fix
- 127cc70 GameDB: Enable PGXP-CPU for Tekken 3
- a1a763c GameDB: Set tolerance for Tekken 3
- 639aa3c ImGuiOverlays: Fix inconsistent font weight
- cb609fc ImGuiOverlays: Polish frame time graph
- 013cce5 Qt: Return size hint for covers
- 475b69b Qt: Save/restore painter state in achievements delegate
- 0b28657 Qt, FullscreenUI, PostProcessing: Add shader enable/disable toggle. (#3621)
- c06e4fe Atualização Português do Brasil (#3624)
- a9b9e89 PostProcessing: Rename Enabled -> StageEnabled
- 3a1e8fe PostProcessing: Load shaders even if disabled
- fc97cf5 PostProcessing/slang: Flip textures if using OpenGL
- a301066 Qt: Use QSizeF for device scaled sizes
- fa965cf Qt: Use delegate for drawing covers
- cad8b43 PostProcessing: Fix starting with all stages disabled
- 6581e8e PostProcessing: Fix unscaled input sizes if first stage disabled
- 29d5598 PostProcessing: Fix slang+overlay+odd shader count combination
- a742164 GameDB: Increase cdromMaxReadSpeedupCycles for Discworld Noir (#3625)
- 66c924e GameDB: Max speedup cycles for Bugs Bunny - Lost in Time & Bugs Bunny and Taz - Time Busters (#3626)
- e2cd5e7 GameDB: Max speedup cycles for Street Fighter Alpha 2 & 3 and Super Puzzle Fighter II (#3627)
- 34484d4 CDImageDevice: Fix compiling in Unicode mode
- fa793ce Updater: Fix compiling in Unicode mode
- 65be533 Build: Use C17 for MSBuild
- c953480 Build: Use Unicode as default MSBuild character set
- d532acb Build: Use VS2026 build tools
- 7e7e51d D3D12Device: Remove unused class member
- df54719 README: Bump VS version requirement to 2026
- ef2086b Qt: Silence new warning from VS2026
- d1f26ee Qt: Fix a bunch of implicit conversion warnings
- 35e3d9a Qt: Get window sizes from OS instead of scaling Qt size
- 3099f5f Qt: Fix game grid selection rect bottom/right edges
- 4c56f06 Qt: Style check boxes in Darker Fusion
- 0edf71b GPU: Fix 480i resolution display with force progressive
- 982035f GPU: Remove implicit bool conversion
- 754591f StringUtil: Add GetUTF8CharacterCount()
- b9b1b13 Qt: QtConcurrent is no longer needed
- 3d6627c Qt: Speed up interface page creation