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@github-actions github-actions released this 15 Nov 04:58
· 30 commits to master since this release
3d6627c

Commits

  • 26323f4 GPU/HW: Fix incorrect clamp UV state on setting change
  • 361bcde FullscreenUI: Fix loading screen progress going negative
  • bdeeece GPU/HW: Clamp after round with round upscaling fix
  • 127cc70 GameDB: Enable PGXP-CPU for Tekken 3
  • a1a763c GameDB: Set tolerance for Tekken 3
  • 639aa3c ImGuiOverlays: Fix inconsistent font weight
  • cb609fc ImGuiOverlays: Polish frame time graph
  • 013cce5 Qt: Return size hint for covers
  • 475b69b Qt: Save/restore painter state in achievements delegate
  • 0b28657 Qt, FullscreenUI, PostProcessing: Add shader enable/disable toggle. (#3621)
  • c06e4fe Atualização Português do Brasil (#3624)
  • a9b9e89 PostProcessing: Rename Enabled -> StageEnabled
  • 3a1e8fe PostProcessing: Load shaders even if disabled
  • fc97cf5 PostProcessing/slang: Flip textures if using OpenGL
  • a301066 Qt: Use QSizeF for device scaled sizes
  • fa965cf Qt: Use delegate for drawing covers
  • cad8b43 PostProcessing: Fix starting with all stages disabled
  • 6581e8e PostProcessing: Fix unscaled input sizes if first stage disabled
  • 29d5598 PostProcessing: Fix slang+overlay+odd shader count combination
  • a742164 GameDB: Increase cdromMaxReadSpeedupCycles for Discworld Noir (#3625)
  • 66c924e GameDB: Max speedup cycles for Bugs Bunny - Lost in Time & Bugs Bunny and Taz - Time Busters (#3626)
  • e2cd5e7 GameDB: Max speedup cycles for Street Fighter Alpha 2 & 3 and Super Puzzle Fighter II (#3627)
  • 34484d4 CDImageDevice: Fix compiling in Unicode mode
  • fa793ce Updater: Fix compiling in Unicode mode
  • 65be533 Build: Use C17 for MSBuild
  • c953480 Build: Use Unicode as default MSBuild character set
  • d532acb Build: Use VS2026 build tools
  • 7e7e51d D3D12Device: Remove unused class member
  • df54719 README: Bump VS version requirement to 2026
  • ef2086b Qt: Silence new warning from VS2026
  • d1f26ee Qt: Fix a bunch of implicit conversion warnings
  • 35e3d9a Qt: Get window sizes from OS instead of scaling Qt size
  • 3099f5f Qt: Fix game grid selection rect bottom/right edges
  • 4c56f06 Qt: Style check boxes in Darker Fusion
  • 0edf71b GPU: Fix 480i resolution display with force progressive
  • 982035f GPU: Remove implicit bool conversion
  • 754591f StringUtil: Add GetUTF8CharacterCount()
  • b9b1b13 Qt: QtConcurrent is no longer needed
  • 3d6627c Qt: Speed up interface page creation