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Add corrupted larva and IFF tag, runner saddle to zcrash vendor, xenos have reduced ability cost and cooldown duration on zombie crash#18604

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mudzbe:zcrash_larva
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Add corrupted larva and IFF tag, runner saddle to zcrash vendor, xenos have reduced ability cost and cooldown duration on zombie crash#18604
mudzbe wants to merge 19 commits into
tgstation:masterfrom
mudzbe:zcrash_larva

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@mudzbe

@mudzbe mudzbe commented Mar 20, 2026

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About The Pull Request

Add corrupted larva and IFF tag, runner saddle to zcrash vendor. Xenos also have reduced ability cost and cooldown duration on zombie crash and access to nuke war abilities. Xenos perma, xenos count as humans for spawning zombies

Why It's Good For The Game

Xeno mains can now officially play xeno in zcrash
Given that xeno abilities are balanced around facing marines, to be able to realistically fight zombie hordes their abilities cost and cooldown duration needs to be decreased substantially.

Changelog

🆑
add: Added corrupted larva, runner saddle and IFF tag to zcrash vendor
add: Xenos can perma zombies
balance: Xenos have reduced ability cost and duration to 1/3, and access to nuke war abilities on zombie crash, xenos count as humans for spawning zombies
fix: Corrupted xenos are offered when created
/:cl:

@github-actions github-actions Bot added the Feature New interesting mechanics with new interesting bugs label Mar 20, 2026
@mudzbe mudzbe changed the title Add corrupted larva to zcrash vendor Add corrupted larva and IFF tag to zcrash vendor Mar 21, 2026

@TiviPlus TiviPlus left a comment

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Code ok

@github-actions github-actions Bot added the Merge Conflict Pull request is in a conflicted state with base branch. label Mar 29, 2026
@github-actions github-actions Bot removed the Merge Conflict Pull request is in a conflicted state with base branch. label Mar 29, 2026
@mudzbe mudzbe changed the title Add corrupted larva and IFF tag to zcrash vendor Add corrupted larva and IFF tag, runner saddle to zcrash vendor, xenos have reduced ability cost and cooldown duration on zombie crash Mar 29, 2026
@mudzbe

mudzbe commented Mar 29, 2026

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I decided to reduce xeno cooldowns and cost because someone made a good point they aren't balanced to face zombie hordes

@mudzbe mudzbe requested a review from TiviPlus March 29, 2026 06:18
@Lumipharon Lumipharon added the Test Merge Candidate This PR has been reviewed and is ready for testing, unless something changes. label Apr 9, 2026
@github-actions github-actions Bot removed the Test Merge Candidate This PR has been reviewed and is ready for testing, unless something changes. label Apr 11, 2026
Comment on lines +56 to +58
if(CHECK_BITFIELD(SSticker.mode?.round_type_flags, MODE_BUFFED_XENO_ABILITIES))
cooldown_duration = cooldown_duration/3
ability_cost = ability_cost /3

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Pretty dubious about this. Firstly there's going to be unforseen cursed consequences of low CD's, secondly there are many, many places where cooldown or cost is set outside of new(), so this is going to break a lot.

@Runian

Runian commented Apr 17, 2026

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Puppeteer's puppets can be upgraded with +105.84 melee armor. So at 119.84 (+14 from caste) melee armor, they are effectively immune against zombies.

@mudzbe

mudzbe commented Apr 18, 2026

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Puppeteer's puppets can be upgraded with +105.84 melee armor. So at 119.84 (+14 from caste) melee armor, they are effectively immune against zombies.

Yea someone should fix that, I wonder does this mean they heal from taking melee damage? Worst case pupetteer can be disabled in zombie crash

@Lumipharon

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puppet armour is not a bug, its an intended feature (since its walanced against marines with guns, not zombies)

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4 participants