Barricade refactor#18760
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About The Pull Request
Probably TM first. I've tested it and it seems to all work fine, but this touches a lot of stuff.
Refactors and reorganises barricade code as it was a nightmare of spaghetti and duplicated code.
Fixes #18745
All construction stuff now actually uses the construction skill instead of some of it using engineering.
Fixed lots of small inconsistancies/minor bugs.
Autodoc for days
Way more generic code (i.e. less walls of texts copy pasted between normal and folding cades)
Lots of stuff uses flags instead of 20 vars.
I can probably consolidate some stuff down even further, but this is a good start at least.
Why It's Good For The Game
Removes a huge amount of duplicate code and reorganised it to be actually somewhat readable and maintainable.
Changelog
🆑
fix: fixed a plasteel duplication exploit
refactor: refactored barricade code
/:cl: