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Big MG60 belt box#18782

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mudzbe wants to merge 7 commits into
tgstation:masterfrom
mudzbe:mg60-mag
Open

Big MG60 belt box#18782
mudzbe wants to merge 7 commits into
tgstation:masterfrom
mudzbe:mg60-mag

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@mudzbe

@mudzbe mudzbe commented May 18, 2026

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About The Pull Request

Adds a quadruple linked mg60 belt box, massive reload time, massive wield time, very inaccurate to use, very bulky. For static defense.

Full sprite:
image

Empty sprite:
image

Why It's Good For The Game

This is primarily for mg60 build-a-sentries in zombie crash. This will reduce the maintenance of MG60s which will help canterbury defence, it also makes BAS more useful for locking down a hallway or other important location. This has horrible stats so wont be useful for any other role than static defense. This might make BAS picked more in other gamemodes as they are almost never used on gamemodes other than zombie crash.

Changelog

🆑
add: Added big MG60 belt box to zcrash vendor
/:cl:

@github-actions github-actions Bot added the Feature New interesting mechanics with new interesting bugs label May 18, 2026
Comment on lines +263 to +267
reload_delay = 8 SECONDS
max_rounds = 600
scatter_mod = 20
scatter_unwielded_mod = 60
wield_delay_mod = 12 SECONDS

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this is pretty uh, wowza. If you want something like this in zombie crash that's fine, but this has no business existing in any other mode. Honestly I'm not sure why you're not just giving better access to proper sentries instead of doing this

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There are better sentries in the vendor, I moved it to the zcrash vendor, also fixed a tgui thing

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and changed its stats

@mudzbe mudzbe requested a review from Lumipharon May 19, 2026 15:07
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2 participants