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MerdHologram
This is a hologram that shows the position of the selected fish cage camera in real time.
- Place the MerdHologram prefab in the scene.
- Place said MerdHologram game object in MerdCameraHost's "Hologram" field.
If set up properly, the hologram's camera will move and rotate like the selected FishSystem GameObject's camera, providing an easy way to see what is happening and recover if the player is lost.
There are two variables for adjusting the hologram camera's positioning. This is useful when it is not centered properly relative to the cameras in the fish cages:
- OffsetZ: Adjusts the hologram camera's Z-position.
- OffsetY: Adjusts the hologram camera's Y-position.
Authors:
Trym Lund Flogard
Emil Aron Andresen Mathiesen
Tor Jacob Neple
Quynh-Lan Nguyen Pham
Markus Aleksander Råkil Johansen
Jon Pape Hallem
Herman Sætre
Mikkel Emil Lange Friis
Peter Olai Johnsen
Frederik Ingolv Leikanger Friquin
The reception scene is the first scene the player will find themselves in after the application has started. It serves as a central hub between the different work place scenarios.
The fish laboratory is a subsystem of blue-sector, which runs a simulation of tasks related to analysing the health of the salmon population in a fish farm.
The fish factory is a subsystem of blue-sector, which runs a simulation of several tasks at a farmed Atlantic salmon processing facility.
Fish feeding is a subsystem of blue-sector, which runs a simulation of feeding salmon in a fish farming facility.
This section is related to the improvements to the NPC AI functionality and the connecting system that it now works with.