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(Guide) Basic Recipe

_FN10_ edited this page Nov 11, 2025 · 5 revisions

How to make Simple Recipe

Video Guide

Step 1: Create the Addon

Skip to step 2 if you already have an addon

When you first start-up bedrockR, you will probably get a screen like this.

launch page From here, click on the "Addons" tab, and create a new addon. Then, this window will show up.

new addon page

From here, enter infomation about your mod.

Addon Name - The name of the addon

Addon Prefix - The prefix of your addon, this is what will show up before your items, blocks, and everything else. For example, "my_mod:my_super_good_item"

Addon Description - Description of your addon, this shows up when adding the resource/behaviour pack in Minecraft

Minimum Engine Version - This specifys the lowest supported version of the game that it supports. Unless you have a reason, you should probably set it to the current version of the gamme.

After adding those, change the icon, then create the mod.

Optional Step 1.5: Enable MC Sync for Debugging

When you create your addon, it will ask to enable Minecraft Sync. Minecraft sync will automatically copy your addon files to Minecraft, so you can easily update your mod and test it just by reloading your world. It will also ask to enable it every time you open your addon.

Step 2: Create the Element

Make sure you make the items you wanna use before you make the recipe!

Now that you have your addon setup, press the green "+" button on the left, select "recipe", and create.

You should get this screen.

recipe screen

From here, you can fill out the fields,

  • Element Name - the name of the element that shows up in bedrockR. This has no effect on your addon, and is only there to tell it apart.
  • Recipe ID - the identifier of the recipe. This will be the file name, and the name of the recipe in game.

If you dont have the items to make the recipe pattern, you can save this as a draft for later.

Step 3: Make the Pattern, Result and Unlock conditions

You can now make the rest of the recipe.

In the 3x3 green grid that repersents a crafting table, you can click each box to put an item in. You can also right click them to copy, paste, and remove the item from the box.

right click demo

In the box to the right of the green arrow, that is what the result of the recipe will be. You can select that to put an item in aswell.

grid and result

Now that you made the recipe, you need to add unlock items.

Press the + button to add an item. Getting at least one of these items will give the player the recipe in the crafting table.

unlock item values

Step 4: Test in-game

I'll assume you know how to build, and test your addon in Minecraft.

To test the recipe unlocking, you will need to be in survival, so use /give, or just get the item to test it.

recipe working

It should be working.

Thank you for testing bedrockR Alpha, please report bugs or feedback in the github issues

Tips and helpful info about recipe creation

As of a1.3, other recipe types like smelting, shapless, and brewing are not avaliable, so these tips will be about the default shaped recipes.

Sub-Recipes

Recipe patterns are not absolute; so if you make a recipe like this: a recipe not only will that work by itself, but the following will also work: woah, it can go left?? woah, right too????

2x2 recipes

To make a 2x2 recipe that you can make in your inventory, just make the recipe not use more than the 2x2 space in the pattern value.

This recipe can be used in the player's inventory this works