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14 changes: 14 additions & 0 deletions examples/config.html
Original file line number Diff line number Diff line change
Expand Up @@ -17,6 +17,8 @@
cameraControls.mouseButtons.left =
<select onchange="cameraControls.mouseButtons.left = CameraControls.ACTION[ this.value ]">
<option value="ROTATE" selected>CameraControls.ACTION.ROTATE</option>
<option value="ROTATE_AZIMUTH">CameraControls.ACTION.ROTATE_AZIMUTH</option>
<option value="ROTATE_POLAR">CameraControls.ACTION.ROTATE_POLAR</option>
<option value="TRUCK">CameraControls.ACTION.TRUCK</option>
<option value="SCREEN_PAN">CameraControls.ACTION.SCREEN_PAN</option>
<option value="FORWARD_ROTATE">CameraControls.ACTION.FORWARD_ROTATE</option>
Expand All @@ -29,6 +31,8 @@
cameraControls.mouseButtons.middle =
<select onchange="cameraControls.mouseButtons.middle = CameraControls.ACTION[ this.value ]">
<option value="ROTATE">CameraControls.ACTION.ROTATE</option>
<option value="ROTATE_AZIMUTH">CameraControls.ACTION.ROTATE_AZIMUTH</option>
<option value="ROTATE_POLAR">CameraControls.ACTION.ROTATE_POLAR</option>
<option value="TRUCK">CameraControls.ACTION.TRUCK</option>
<option value="SCREEN_PAN">CameraControls.ACTION.SCREEN_PAN</option>
<option value="FORWARD_ROTATE">CameraControls.ACTION.FORWARD_ROTATE</option>
Expand All @@ -41,6 +45,8 @@
cameraControls.mouseButtons.right =
<select onchange="cameraControls.mouseButtons.right = CameraControls.ACTION[ this.value ]">
<option value="ROTATE">CameraControls.ACTION.ROTATE</option>
<option value="ROTATE_AZIMUTH">CameraControls.ACTION.ROTATE_AZIMUTH</option>
<option value="ROTATE_POLAR">CameraControls.ACTION.ROTATE_POLAR</option>
<option value="TRUCK" selected>CameraControls.ACTION.TRUCK</option>
<option value="SCREEN_PAN">CameraControls.ACTION.SCREEN_PAN</option>
<option value="FORWARD_ROTATE">CameraControls.ACTION.FORWARD_ROTATE</option>
Expand All @@ -53,6 +59,8 @@
cameraControls.mouseButtons.wheel =
<select onchange="cameraControls.mouseButtons.wheel = CameraControls.ACTION[ this.value ]">
<option value="ROTATE">CameraControls.ACTION.ROTATE</option>
<option value="ROTATE_AZIMUTH">CameraControls.ACTION.ROTATE_AZIMUTH</option>
<option value="ROTATE_POLAR">CameraControls.ACTION.ROTATE_POLAR</option>
<option value="TRUCK">CameraControls.ACTION.TRUCK</option>
<option value="SCREEN_PAN">CameraControls.ACTION.SCREEN_PAN</option>
<option value="FORWARD_ROTATE">CameraControls.ACTION.FORWARD_ROTATE</option>
Expand All @@ -66,6 +74,8 @@
cameraControls.touches.one =
<select onchange="cameraControls.touches.one = CameraControls.ACTION[ this.value ]">
<option value="TOUCH_ROTATE" selected>CameraControls.ACTION.TOUCH_ROTATE</option>
<option value="TOUCH_ROTATE_AZIMUTH">CameraControls.ACTION.TOUCH_ROTATE_AZIMUTH</option>
<option value="TOUCH_ROTATE_POLAR">CameraControls.ACTION.TOUCH_ROTATE_POLAR</option>
<option value="TOUCH_TRUCK">CameraControls.ACTION.TOUCH_TRUCK</option>
<option value="TOUCH_SCREEN_PAN">CameraControls.ACTION.TOUCH_SCREEN_PAN</option>
<option value="OFFSET">CameraControls.ACTION.OFFSET</option>
Expand All @@ -87,6 +97,8 @@
<option value="TOUCH_DOLLY">CameraControls.ACTION.TOUCH_DOLLY</option>
<option value="TOUCH_ZOOM">CameraControls.ACTION.TOUCH_ZOOM</option>
<option value="TOUCH_ROTATE">CameraControls.ACTION.TOUCH_ROTATE</option>
<option value="TOUCH_ROTATE_AZIMUTH">CameraControls.ACTION.TOUCH_ROTATE_AZIMUTH</option>
<option value="TOUCH_ROTATE_POLAR">CameraControls.ACTION.TOUCH_ROTATE_POLAR</option>
<option value="TOUCH_TRUCK">CameraControls.ACTION.TOUCH_TRUCK</option>
<option value="TOUCH_SCREEN_PAN">CameraControls.ACTION.TOUCH_SCREEN_PAN</option>
<option value="TOUCH_OFFSET">CameraControls.ACTION.TOUCH_OFFSET</option>
Expand All @@ -105,6 +117,8 @@
<option value="TOUCH_DOLLY">CameraControls.ACTION.TOUCH_DOLLY</option>
<option value="TOUCH_ZOOM">CameraControls.ACTION.TOUCH_ZOOM</option>
<option value="TOUCH_ROTATE">CameraControls.ACTION.TOUCH_ROTATE</option>
<option value="TOUCH_ROTATE_AZIMUTH">CameraControls.ACTION.TOUCH_ROTATE_AZIMUTH</option>
<option value="TOUCH_ROTATE_POLAR">CameraControls.ACTION.TOUCH_ROTATE_POLAR</option>
<option value="TOUCH_TRUCK" selected>CameraControls.ACTION.TOUCH_TRUCK</option>
<option value="TOUCH_SCREEN_PAN">CameraControls.ACTION.TOUCH_SCREEN_PAN</option>
<option value="TOUCH_OFFSET">CameraControls.ACTION.TOUCH_OFFSET</option>
Expand Down
15 changes: 8 additions & 7 deletions readme.md
Original file line number Diff line number Diff line change
Expand Up @@ -216,10 +216,10 @@ Working example: [user input config](https://yomotsu.github.io/camera-controls/e

| button to assign | behavior |
| --------------------- | -------- |
| `mouseButtons.left` | `CameraControls.ACTION.ROTATE`* \| `CameraControls.ACTION.TRUCK` \| `CameraControls.ACTION.SCREEN_PAN` \| `CameraControls.ACTION.OFFSET` \| `CameraControls.ACTION.DOLLY` \| `CameraControls.ACTION.ZOOM` \| `CameraControls.ACTION.NONE` |
| `mouseButtons.right` | `CameraControls.ACTION.ROTATE` \| `CameraControls.ACTION.TRUCK`* \| `CameraControls.ACTION.SCREEN_PAN` \| `CameraControls.ACTION.OFFSET` \| `CameraControls.ACTION.DOLLY` \| `CameraControls.ACTION.ZOOM` \| `CameraControls.ACTION.NONE` |
| `mouseButtons.wheel` ¹ | `CameraControls.ACTION.ROTATE` \| `CameraControls.ACTION.TRUCK` \| `CameraControls.ACTION.SCREEN_PAN` \| `CameraControls.ACTION.OFFSET` \| `CameraControls.ACTION.DOLLY` \| `CameraControls.ACTION.ZOOM` \| `CameraControls.ACTION.NONE` |
| `mouseButtons.middle` ² | `CameraControls.ACTION.ROTATE` \| `CameraControls.ACTION.TRUCK` \| `CameraControls.ACTION.SCREEN_PAN` \| `CameraControls.ACTION.OFFSET` \| `CameraControls.ACTION.DOLLY`* \| `CameraControls.ACTION.ZOOM` \| `CameraControls.ACTION.NONE` |
| `mouseButtons.left` | `CameraControls.ACTION.ROTATE`* \| `CameraControls.ACTION.ROTATE_AZIMUTH` \| `CameraControls.ACTION.ROTATE_POLAR` \| `CameraControls.ACTION.TRUCK` \| `CameraControls.ACTION.SCREEN_PAN` \| `CameraControls.ACTION.OFFSET` \| `CameraControls.ACTION.DOLLY` \| `CameraControls.ACTION.ZOOM` \| `CameraControls.ACTION.NONE` |
| `mouseButtons.right` | `CameraControls.ACTION.ROTATE` \| `CameraControls.ACTION.ROTATE_AZIMUTH` \| `CameraControls.ACTION.ROTATE_POLAR` \| `CameraControls.ACTION.TRUCK`* \| `CameraControls.ACTION.SCREEN_PAN` \| `CameraControls.ACTION.OFFSET` \| `CameraControls.ACTION.DOLLY` \| `CameraControls.ACTION.ZOOM` \| `CameraControls.ACTION.NONE` |
| `mouseButtons.wheel` ¹ | `CameraControls.ACTION.ROTATE` \| `CameraControls.ACTION.ROTATE_AZIMUTH` \| `CameraControls.ACTION.ROTATE_POLAR` \| `CameraControls.ACTION.TRUCK` \| `CameraControls.ACTION.SCREEN_PAN` \| `CameraControls.ACTION.OFFSET` \| `CameraControls.ACTION.DOLLY` \| `CameraControls.ACTION.ZOOM` \| `CameraControls.ACTION.NONE` |
| `mouseButtons.middle` ² | `CameraControls.ACTION.ROTATE` \| `CameraControls.ACTION.ROTATE_AZIMUTH` \| `CameraControls.ACTION.ROTATE_POLAR` \| `CameraControls.ACTION.TRUCK` \| `CameraControls.ACTION.SCREEN_PAN` \| `CameraControls.ACTION.OFFSET` \| `CameraControls.ACTION.DOLLY`* \| `CameraControls.ACTION.ZOOM` \| `CameraControls.ACTION.NONE` |

1. Mouse wheel event for scroll "up/down" on mac "up/down/left/right"
2. Mouse click on wheel event "button"
Expand All @@ -228,12 +228,13 @@ Working example: [user input config](https://yomotsu.github.io/camera-controls/e
- The default of `mouseButtons.wheel` is:
- `DOLLY` for Perspective camera.
- `ZOOM` for Orthographic camera, and can't set `DOLLY`.
- `ROTATE` is equivalent to `ROTATE_AZIMUTH | ROTATE_POLAR`; use `ROTATE_AZIMUTH` or `ROTATE_POLAR` to restrict rotation to a single axis. The same applies to `TOUCH_ROTATE` / `TOUCH_ROTATE_AZIMUTH` / `TOUCH_ROTATE_POLAR`.

| fingers to assign | behavior |
| --------------------- | -------- |
| `touches.one` | `CameraControls.ACTION.TOUCH_ROTATE`* \| `CameraControls.ACTION.TOUCH_TRUCK` \| `CameraControls.ACTION.TOUCH_SCREEN_PAN` \| `CameraControls.ACTION.TOUCH_OFFSET` \| `CameraControls.ACTION.DOLLY` | `CameraControls.ACTION.ZOOM` | `CameraControls.ACTION.NONE` |
| `touches.two` | `ACTION.TOUCH_DOLLY_TRUCK` \| `ACTION.TOUCH_DOLLY_SCREEN_PAN` \| `ACTION.TOUCH_DOLLY_OFFSET` \| `ACTION.TOUCH_DOLLY_ROTATE` \| `ACTION.TOUCH_ZOOM_TRUCK` \| `ACTION.TOUCH_ZOOM_SCREEN_PAN` \| `ACTION.TOUCH_ZOOM_OFFSET` \| `ACTION.TOUCH_ZOOM_ROTATE` \| `ACTION.TOUCH_DOLLY` \| `ACTION.TOUCH_ZOOM` \| `CameraControls.ACTION.TOUCH_ROTATE` \| `CameraControls.ACTION.TOUCH_TRUCK` \| `CameraControls.ACTION.TOUCH_SCREEN_PAN` \| `CameraControls.ACTION.TOUCH_OFFSET` \| `CameraControls.ACTION.NONE` |
| `touches.three` | `ACTION.TOUCH_DOLLY_TRUCK` \| `ACTION.TOUCH_DOLLY_SCREEN_PAN` \| `ACTION.TOUCH_DOLLY_OFFSET` \| `ACTION.TOUCH_DOLLY_ROTATE` \| `ACTION.TOUCH_ZOOM_TRUCK` \| `ACTION.TOUCH_ZOOM_SCREEN_PAN` \| `ACTION.TOUCH_ZOOM_OFFSET` \| `ACTION.TOUCH_ZOOM_ROTATE` \| `CameraControls.ACTION.TOUCH_ROTATE` \| `CameraControls.ACTION.TOUCH_TRUCK` \| `CameraControls.ACTION.TOUCH_SCREEN_PAN` \| `CameraControls.ACTION.TOUCH_OFFSET` \| `CameraControls.ACTION.NONE` |
| `touches.one` | `CameraControls.ACTION.TOUCH_ROTATE`* \| `CameraControls.ACTION.TOUCH_ROTATE_AZIMUTH` \| `CameraControls.ACTION.TOUCH_ROTATE_POLAR` \| `CameraControls.ACTION.TOUCH_TRUCK` \| `CameraControls.ACTION.TOUCH_SCREEN_PAN` \| `CameraControls.ACTION.TOUCH_OFFSET` \| `CameraControls.ACTION.DOLLY` \| `CameraControls.ACTION.ZOOM` \| `CameraControls.ACTION.NONE` |
| `touches.two` | `ACTION.TOUCH_DOLLY_TRUCK` \| `ACTION.TOUCH_DOLLY_SCREEN_PAN` \| `ACTION.TOUCH_DOLLY_OFFSET` \| `ACTION.TOUCH_DOLLY_ROTATE` \| `ACTION.TOUCH_ZOOM_TRUCK` \| `ACTION.TOUCH_ZOOM_SCREEN_PAN` \| `ACTION.TOUCH_ZOOM_OFFSET` \| `ACTION.TOUCH_ZOOM_ROTATE` \| `ACTION.TOUCH_DOLLY` \| `ACTION.TOUCH_ZOOM` \| `CameraControls.ACTION.TOUCH_ROTATE` \| `CameraControls.ACTION.TOUCH_ROTATE_AZIMUTH` \| `CameraControls.ACTION.TOUCH_ROTATE_POLAR` \| `CameraControls.ACTION.TOUCH_TRUCK` \| `CameraControls.ACTION.TOUCH_SCREEN_PAN` \| `CameraControls.ACTION.TOUCH_OFFSET` \| `CameraControls.ACTION.NONE` |
| `touches.three` | `ACTION.TOUCH_DOLLY_TRUCK` \| `ACTION.TOUCH_DOLLY_SCREEN_PAN` \| `ACTION.TOUCH_DOLLY_OFFSET` \| `ACTION.TOUCH_DOLLY_ROTATE` \| `ACTION.TOUCH_ZOOM_TRUCK` \| `ACTION.TOUCH_ZOOM_SCREEN_PAN` \| `ACTION.TOUCH_ZOOM_OFFSET` \| `ACTION.TOUCH_ZOOM_ROTATE` \| `CameraControls.ACTION.TOUCH_ROTATE` \| `CameraControls.ACTION.TOUCH_ROTATE_AZIMUTH` \| `CameraControls.ACTION.TOUCH_ROTATE_POLAR` \| `CameraControls.ACTION.TOUCH_TRUCK` \| `CameraControls.ACTION.TOUCH_SCREEN_PAN` \| `CameraControls.ACTION.TOUCH_OFFSET` \| `CameraControls.ACTION.NONE` |

- \* is the default.
- The default of `touches.two` and `touches.three` is:
Expand Down
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