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v1.1.3 Update Changelog
aHooder edited this page Oct 5, 2022
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This update brings a smaller set of changes, one of which may take some getting used to. We have changed our gamma conversion function to a more accurate sRGB conversion. This generally means there will be more detail in darker areas, but it may also skew colors ever so slightly overall. If you spot an area where you strongly preferred the previous look, please don't hesitate to mention it in our Discord server!
- Changed the gamma conversion function to a more accurate sRGB conversion.
- Fixed loading conflict while having another LWJGL application such as Minecraft running.
- Added some lights to the Alchemical Hydra boss room.
- Change Lumbridge tower floor texture.
- Fix Varrock Jolly Boar inn kitchen floor tiles.
- Change Varrock east bank floor tiles.
- Fix Falador Party Room stairs.
- Fix floor in Betty's house in Port Sarim.
- Minor Edgeville bank tile changes.
- Change Edgeville furnace house tiles.
- Add some wooden tile floors in Edgeville.
- Add some wooden floors in Seers' Village.
- Add tiled floor to Seers' Village church.
- Add Yanille bank floor tiles.
- Add Yanille Magic Guild floor tiles.
- Fix Yanille Watchtower tile blending.
- Fix Draynor Bank floor blending.
- Change Fossil Island hill texture.
- Fix Fossil Island bank tile blending.
- Removed weird legacy texture from a dock in Brimhaven.
- Added wooden floor tiles to a house in Draynor.
Cody Carlsen (1):
Initial lighting for Alchemical Hydra room (#19)
Hooder (4):
Always use the latest RuneLite snapshot
Cleanup TileInfoOverlay
RLHD version 1.1.3
Remove `com.sun.nio.file.ExtendedWatchEventModifier` usage
Use sRGB EOTF instead of gamma 2.2 (#23)
Improve FileWatcher (#32)
Use latest plugin-hub version if not manually specified (#37)
SirFancyBacon (3):
Various texture changes (#16)
Hide weird textured tiles on Brimhaven docks (#33)
Draynor Village wooden floor (#26)
testing-ongithub (1):
Port "set custom org.lwjgl.system.SharedLibraryExtractDirectory" (#20)