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Releases: ETS2LA/Euro-Truck-Simulator-2-Lane-Assist

ETS2LA C# v3.3.2

06 Jun 19:12

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ETS2LA C# v3.3.2 Pre-release
Pre-release

ETS2LA C# 3.3.1

  • Vehicle classes now all share BaseVehicle for better code reuse.
  • AR is now disable when the game is paused. You can change this behaviour in the settings.
  • ETS2LA.State now starts as paused, meaning LA and ACC won't start as soon as you enable them.
  • Update to core-plugins, check the Discord for more details.

WARNING: ETS2LA C# on Linux requires Linux specific SDKs. These can be found on the closed beta Discord, as they aren't yet included in ETS2LA C#.

IMPORTANT: If you're not in the ETS2LA beta program, please take a look at https://ets2la.com/download. This version is not what you're looking for!

ETS2LA C# v3.3.1

06 Jun 17:57

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ETS2LA C# v3.3.1 Pre-release
Pre-release

ETS2LA C# 3.3.1

  • Vehicle classes now all share BaseVehicle for better code reuse.
  • AR is now disable when the game is paused. You can change this behaviour in the settings.
  • ETS2LA.State now starts as paused, meaning LA and ACC won't start as soon as you enable them.
  • Update to core-plugins, check the Discord for more details.

WARNING: ETS2LA C# on Linux requires Linux specific SDKs. These can be found on the closed beta Discord, as they aren't yet included in ETS2LA C#.

IMPORTANT: If you're not in the ETS2LA beta program, please take a look at https://ets2la.com/download. This version is not what you're looking for!

ETS2LA C# v3.3.0

02 Jun 12:40

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ETS2LA C# v3.3.0 Pre-release
Pre-release

ETS2LA C# 3.3.0

  • Implement LibraryPlugin. These are plugins that have no logic, but they provide libraries for others. These are necessary as all ETS2LA plugins are in separated memory spaces, where only the main load context is shared.
  • Window now has ClipToBounds on linux, corners are now properly rounded.
  • Core Plugins got a major rewrite, it's now split into two plugins and one library. This is preliminary work to get ACC done later on.

WARNING: ETS2LA C# on Linux requires Linux specific SDKs. These can be found on the closed beta Discord, as they aren't yet included in ETS2LA C#.

IMPORTANT: If you're not in the ETS2LA beta program, please take a look at https://ets2la.com/download. This version is not what you're looking for!

ETS2LA C# v3.2.11

31 May 18:07

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ETS2LA C# v3.2.11 Pre-release
Pre-release

ETS2LA C# 3.2.11

  • Fix mod loading on Linux

WARNING: ETS2LA C# on Linux requires Linux specific SDKs. These can be found on the closed beta Discord, as they aren't yet included in ETS2LA C#.

IMPORTANT: If you're not in the ETS2LA beta program, please take a look at https://ets2la.com/download. This version is not what you're looking for!

ETS2LA C# v3.2.10

31 May 13:08

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ETS2LA C# v3.2.10 Pre-release
Pre-release

ETS2LA C# 3.2.10

  • Fix notifications not showing up in UI.
  • Better Linux styling.
  • Removed Avalonia.Diagnostics as it no longer works on Avalonia 12.
  • ETS2LA.Backend now uses Ids for plugins. These are necessary to keep internal references consistent even when in the future the plugin names might change.
  • Added Version, SupportedETS2LA, Icon and Dependencies fields to plugin info.
  • Redesigned the plugin manager. This will continue to get updates in the future.

WARNING: ETS2LA C# on Linux requires Linux specific SDKs. These can be found on the closed beta Discord, as they aren't yet included in ETS2LA C#.

IMPORTANT: If you're not in the ETS2LA beta program, please take a look at https://ets2la.com/download. This version is not what you're looking for!

ETS2LA C# v3.2.9

30 May 12:05

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ETS2LA C# v3.2.9 Pre-release
Pre-release

ETS2LA C# 3.2.9

  • Implemented ETS2LA.Tutorials.
  • Added initial onboarding process. Will get triggered on the first launch of ETS2LA.
  • Add button for opening the plugin folder to the manager page.
  • Add resizing and positioning functions to ImGui windows.
  • Known issue: Notifications broken since Avalonia 12 update, will be fixed in future release.

WARNING: ETS2LA C# on Linux requires Linux specific SDKs. These can be found on the closed beta Discord, as they aren't yet included in ETS2LA C#.

IMPORTANT: If you're not in the ETS2LA beta program, please take a look at https://ets2la.com/download. This version is not what you're looking for!

ETS2LA C# v3.2.8

27 May 12:25

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ETS2LA C# v3.2.8 Pre-release
Pre-release

ETS2LA C# 3.2.8

  • Added option to disable multiple viewports for the ETS2LA overlay.

WARNING: ETS2LA C# on Linux requires Linux specific SDKs. These can be found on the closed beta Discord, as they aren't yet included in ETS2LA C#.

IMPORTANT: If you're not in the ETS2LA beta program, please take a look at https://ets2la.com/download. This version is not what you're looking for!

ETS2LA C# v3.2.7

27 May 11:21

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ETS2LA C# v3.2.7 Pre-release
Pre-release

ETS2LA C# 3.2.7

  • Upgrade to Avalonia 12.
  • Move from Projektanker.Icons to Optris.Icons.
  • Transition update notes to Huskui.Avalonia.Markdown. Pending additional style changes.
  • Add additional explainers and warnings to the settings UIs.

WARNING: ETS2LA C# on Linux requires Linux specific SDKs. These can be found on the closed beta Discord, as they aren't yet included in ETS2LA C#.

IMPORTANT: If you're not in the ETS2LA beta program, please take a look at https://ets2la.com/download. This version is not what you're looking for!

ETS2LA C# v3.2.6

25 May 16:57

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ETS2LA C# v3.2.6 Pre-release
Pre-release

ETS2LA C# 3.2.6

  • Added ability for developers to use several different fonts in the overlay, as well as the ability to specify their font size.
  • Overlay windows are now slightly translucent, and they have are slightly rounded.
  • Removed blue highlight from currently focused window title, it is now slightly more grey instead.
  • Removed visualization page entirely, as it's going to be remade in the future.
  • Removed ImGui.NoSavedSettings flag from default windows.
  • Only applying position and size to windows if defined, else they will use previously saved position and sizing.

WARNING: ETS2LA C# on Linux requires Linux specific SDKs. These can be found on the closed beta Discord, as they aren't yet included in ETS2LA C#.

IMPORTANT: If you're not in the ETS2LA beta program, please take a look at https://ets2la.com/download. This version is not what you're looking for!

ETS2LA C# v3.2.5

24 May 19:40

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ETS2LA C# v3.2.5 Pre-release
Pre-release

ETS2LA C# 3.2.5

  • Created a new toggle element for use in UI.
  • Implemented Display settings page in the UI.
  • Implemented overlay framerate limiting. By default the overlay will now limit itself to 30fps. This cuts ETS2LA's CPU usage by around 60-70% on an R7 5800x3d.
  • Added a setting for changing the maximum AR rendering distance, default is now 150m.
  • Added a setting to disable AR rendering entirely.
  • Implemented new UnitConversion class, as well as a setting to change default units. Once ETS2LA starts adding UI, all displayed values will follow this setting.

WARNING: ETS2LA C# on Linux requires Linux specific SDKs. These can be found on the closed beta Discord, as they aren't yet included in ETS2LA C#.

IMPORTANT: If you're not in the ETS2LA beta program, please take a look at https://ets2la.com/download. This version is not what you're looking for!