Releases: League-of-Fabulous-Developers/FoundryVTT-Fabula-Ultima
Releases · League-of-Fabulous-Developers/FoundryVTT-Fabula-Ultima
2.3.11
- Changes
- Updated localization to adhere to the new third party license
- Replaced npc action icons with the new Fabula Ultima font kit icons
Full Changelog: 2.3.10...2.3.11
2.3.10
- New Features
- Changes
- refactor status effect handling across the system to improve consistency
- Fixes
- fixed KO status not flagging combatants as defeated
Full Changelog: 2.3.9...2.3.10
2.3.9
2.3.8
2.3.7
What's Changed
This update includes everything from Beta 1 to Beta 6.
- Changes
- Auto applies ko status on hp 0
- Leaned out the excessive shadows & styling for sheets
- Updated localization for all the new features
- Fixes
- Title notification not being shown for items with rolls
- Active effects on class features not applying correctly
- Changing Class/Optional feature type not possible in V12
[Note]: For V12, the add buttons that open a new dialog for adding items is borked. Can still add items.
Full Changelog: 2.3.6...2.3.7
2.3.7-beta.6
Full Changelog: 2.3.7-beta.5...2.3.7-beta.6
2.3.7-beta.5
- New Features
- Changes
- You can now click on drag-n-drop effects to apply to selected target(s). (If no tokens are selected, it applies to owned actor).
- Fixes
- Armor and weapon active effects apply only when not piloting vehicle
- Deleting weapon or support modules bricks character sheet
- Shield module defense bonuses not applying properly
- Upgrade/downgrade custom active effects not working properly in V12
- Broken study level selection in V12
- Glitch were study journal entries weren't creating journal entries in V12
Full Changelog: 2.3.7-beta.4...2.3.7-beta.5
2.3.7-beta.4
- New Features
- Add amount of available fabula points to player list (You can click it to spend fabula points)
- Changes
- Migrate Techno Fantasy Class Feature from playtest module over to system
- Increased height of description for active effect for better readability
- Updated Essentials compendium with correct active effects
- Allow negative HP and MP modifiers for NPCs
- Fixes
- drag&drop of inline entities from expandable description in actor
Full Changelog: 2.3.7-beta.3...2.3.7-beta.4
2.3.7-beta.3
- New Features
- Meta-Currency Tracker (Calculate exp from fabula/ultima point spent)
- Optional Feature Item Type (Adds Quirks & Zero Power subtype) (Will be migrating zero power item over to this new optional feature) by @spyrella in #114
- Combat HUD dynamic bar resources (can change what resource[hp/mp/ip/zeroPower] to track in game setting) by @KzMz in #116
- More guided effectt templates (apply vulnurability, grant immunity/absorption, improve defenses)
- Changes
- Upgrade dependencies and configure linting/autoformat by @Shourn in #115
- Update to actions (study, hinder, guard)
- You can now perform a study check and it creates journals of targeted npcs
- Hinder & Guard has drop down effects added to description
- Added game setting for increase max bonds
- Added rules item type to character sheet
- Configure trackable attributes for tokens
- Fixes
- changes to attribute base value not working correctly
- wrong martial armor mdef calculation
- support checks not properly updated by rerolls and pushes
- character mp not taking level into account
Full Changelog: 2.3.7-beta.2...2.3.7-beta.3
2.3.7-beta.2
- New Features
- Item deletion confirmation
- Click Affinity icon to share to chat for skills like quick assessment
- Button to reset hp to crisis score (click moving arrow between hp and max)
- Changes
- Fixes
- Bug where martial icon doesn't show for Forge
- MiscAbility and Skill ignoring weapon damage bonuses
- Check push and reroll don't affect target results
** [Notice]:** The following attribute keys are deletedsystem.attributes.<key>.bonus&system.affinities.<key>.bonusIf you want to change attribute or affinity, you directly edit current:system.attributes.<key>.current&system.affinities.<key>.current. This is also the case for grant resistance. Refer to the updated wiki guide: https://github.com/League-of-Fabulous-Developers/FoundryVTT-Fabula-Ultima/wiki/Actor-Attribute-Keys
Full Changelog: 2.3.7-beta...2.3.7-beta.2