-
Notifications
You must be signed in to change notification settings - Fork 330
Issues: MegaMek/megamek
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Author
Label
Projects
Milestones
Assignee
Sort
Issues list
fix: stop meks making DFA into water from walking above water, add small quality of life for physical attack reports
Bug
Severity: Medium
Issues described as medium severity as per the new issue form
#6981
opened May 5, 2025 by
Scoppio
Loading…
Fix: MacOS and Linux users can now open the right-click popup contextual menu on force view
Accessibility
Work dealing with improving the accessibility of the application
Bug
GUI
User Interface
Severity: Critical
Issues described as critical as per the new issue form
#6978
opened May 4, 2025 by
Scoppio
Loading…
[Issue] Unable to convert to SBF
Bug
SBF
Feedback or issues on the SBF conversion branch
Severity: Critical
Issues described as critical as per the new issue form
#6974
opened May 3, 2025 by
saigancat
4 tasks done
fix: add an info nag that informs the user about the danger of tiling odd width size maps
Bug
Map and Board
Specific Issues related to a Map, Board or Tileset
Severity: Critical
Issues described as critical as per the new issue form
#6969
opened May 3, 2025 by
Scoppio
Loading…
[Issue] 0.50.05 - Shaded hexes are 1-short of actual visual range when visibility-limiting options are enabled
Blocker
Bug
#6948
opened Apr 28, 2025 by
PhoenixHeart512
4 tasks done
[Issue] When Tiling Maps (2x2) Right Side Maps Hexes Appear Scrambled
Bug
Map and Board
Specific Issues related to a Map, Board or Tileset
Severity: High
Issues described as high severity as per the new issue form
#6947
opened Apr 28, 2025 by
Shazrael
4 tasks done
[Issue] Occasional wrong deployment for the player that persists until MekHQ is restarted
Bug
MHQ-origin MM Issues
Issues in MegaMek that originate from MekHQ.
Severity: Low
Issues described as low severity as per the new issue form
#6930
opened Apr 25, 2025 by
Gantolandon
4 tasks done
Artillery auto-hit hexes not lost on MP expenditure
Artillery
Anything affecting artillery onboard or offboard
Bug
#6929
opened Apr 24, 2025 by
gsparks3
4 tasks done
[Issue] DFA over water unresolved
Bug
Severity: Medium
Issues described as medium severity as per the new issue form
#6872
opened Apr 12, 2025 by
RaeTheLynn
4 tasks done
[Issue] InterruptedException in ChatLounge
Bug
Severity: Medium
Issues described as medium severity as per the new issue form
#6861
opened Apr 10, 2025 by
IllianiBird
[Issue] ACAR not working when accessing MM through MHQ without StratCon
ACAR
Any Issues related to the ACAR (Abstract Combat Auto Resolve) System
Bug
MHQ-origin MM Issues
Issues in MegaMek that originate from MekHQ.
Severity: Medium
Issues described as medium severity as per the new issue form
#6847
opened Mar 23, 2025 by
SirChaos1
5 tasks done
[v0.50.04-SNAPSHOT] NPE on selecting a hex during minefield deployment phase if no mine type is selected.
Bug
#6651
opened Mar 3, 2025 by
Tzahr
4 tasks done
[Issue] RISC Super-Cooled Myomer and XXL Engine Heat Generation
Bug
#6638
opened Mar 1, 2025 by
stonewall072
4 tasks done
[0.50.04-SNAPSHOT] Mech Mortars allowed to target specific locations on disabled targets
Bug
#6636
opened Feb 28, 2025 by
PhoenixHeart512
4 tasks done
[Issue] Can't make Vibroclaw attacks with custom BA
Bug
#6614
opened Feb 25, 2025 by
TalRaziid
4 tasks done
IndexOutOfBoundsException: Index 0 out of bounds for length 0
Bug
Sentry
Any issues being built and forwarded from Sentry only
#6572
opened Feb 17, 2025 by
tapenvy-sentry
bot
NullPointerException: Cannot invoke "Object.toString()" because the return value of "java.util.Map$Entry.getValue()" is...
Bug
Sentry
Any issues being built and forwarded from Sentry only
#6571
opened Feb 17, 2025 by
tapenvy-sentry
bot
[Issue] Code Text Visible in Idling PopUp
Bug
Severity: Low
Issues described as low severity as per the new issue form
#6422
opened Jan 18, 2025 by
RaozSpaz
4 tasks done
Cannot Charge from Prone Position
Bug
Severity: Medium
Issues described as medium severity as per the new issue form
#6413
opened Jan 15, 2025 by
PirateofMRC
4 tasks done
[Issue] Concurrent Modification Error when ragequitting at the end of a bad firing round
Bug
Severity: Medium
Issues described as medium severity as per the new issue form
#6410
opened Jan 15, 2025 by
OrbMonky
4 tasks done
[Issue] Disconnect after finished firing weapons
Bug
Severity: Medium
Issues described as medium severity as per the new issue form
#6398
opened Jan 11, 2025 by
blah2355
4 tasks done
Accidental Fall from above from building collapse Incorrect damage to target
Bug
Severity: High
Issues described as high severity as per the new issue form
#6388
opened Jan 11, 2025 by
mandalorewise01
4 tasks done
IllegalArgumentException: Entity invalid. ID 29
Bug
Princess/AI
Sentry
Any issues being built and forwarded from Sentry only
#6382
opened Jan 9, 2025 by
tapenvy-sentry
bot
Coolant Pods don't show in Advanced Search
Advanced Search
RFE's related to improving the advanced search.
Bug
(RFE) Enhancement
Requests for Enhancement, new features or implementations
Severity: Medium
Issues described as medium severity as per the new issue form
#6337
opened Dec 31, 2024 by
HammerGS
7 tasks done
[0.52.02] Battle Armor Pop-Up Mine not doing full damage
Bug
Severity: Low
Issues described as low severity as per the new issue form
#6336
opened Dec 31, 2024 by
stonewall072
7 tasks done
Previous Next
ProTip!
Follow long discussions with comments:>50.