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[GEN][ZH] Fix crash when DEBUG_CRASHING is enabled and loading a replay with unicode characters #824

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11 changes: 8 additions & 3 deletions Generals/Code/GameEngine/Source/Common/Recorder.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -1099,8 +1099,8 @@ Bool RecorderClass::playbackFile(AsciiString filename)
{
return FALSE;
}
#ifdef DEBUG_LOGGING

#ifdef DEBUG_CRASHING
Bool versionStringDiff = header.versionString != TheVersion->getUnicodeVersion();
Bool versionTimeStringDiff = header.versionTimeString != TheVersion->getUnicodeBuildTime();
Bool versionNumberDiff = header.versionNumber != TheVersion->getVersionNumber();
Expand All @@ -1112,15 +1112,20 @@ Bool RecorderClass::playbackFile(AsciiString filename)
AsciiString tempStr;
if (exeDifferent)
{
// TheSuperHackers @fix helmutbuhler 05/05/2025 No longer attempts to print unicode as ascii
// via a call to AsciiString::format with %ls format. It does not work with non-ascii characters.
UnicodeString tempStrWide;
debugString = "EXE is different:\n";
if (versionStringDiff)
{
tempStr.format(" Version [%ls] vs [%ls]\n", TheVersion->getUnicodeVersion().str(), header.versionString.str());
tempStrWide.format(L" Version [%s] vs [%s]\n", TheVersion->getUnicodeVersion().str(), header.versionString.str());
tempStr.translate(tempStrWide);
debugString.concat(tempStr);
}
if (versionTimeStringDiff)
{
tempStr.format(" Build Time [%ls] vs [%ls]\n", TheVersion->getUnicodeBuildTime().str(), header.versionTimeString.str());
tempStrWide.format(L" Build Time [%s] vs [%s]\n", TheVersion->getUnicodeBuildTime().str(), header.versionTimeString.str());
tempStr.translate(tempStrWide);
debugString.concat(tempStr);
}
if (versionNumberDiff)
Expand Down
11 changes: 8 additions & 3 deletions GeneralsMD/Code/GameEngine/Source/Common/Recorder.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -1102,8 +1102,8 @@ Bool RecorderClass::playbackFile(AsciiString filename)
{
return FALSE;
}
#ifdef DEBUG_LOGGING

#ifdef DEBUG_CRASHING
Bool versionStringDiff = header.versionString != TheVersion->getUnicodeVersion();
Bool versionTimeStringDiff = header.versionTimeString != TheVersion->getUnicodeBuildTime();
Bool versionNumberDiff = header.versionNumber != TheVersion->getVersionNumber();
Expand All @@ -1115,15 +1115,20 @@ Bool RecorderClass::playbackFile(AsciiString filename)
AsciiString tempStr;
if (exeDifferent)
{
// TheSuperHackers @fix helmutbuhler 05/05/2025 No longer attempts to print unicode as ascii
// via a call to AsciiString::format with %ls format. It does not work with non-ascii characters.
UnicodeString tempStrWide;
debugString = "EXE is different:\n";
if (versionStringDiff)
{
tempStr.format(" Version [%ls] vs [%ls]\n", TheVersion->getUnicodeVersion().str(), header.versionString.str());
tempStrWide.format(L" Version [%s] vs [%s]\n", TheVersion->getUnicodeVersion().str(), header.versionString.str());
tempStr.translate(tempStrWide);
debugString.concat(tempStr);
}
if (versionTimeStringDiff)
{
tempStr.format(" Build Time [%ls] vs [%ls]\n", TheVersion->getUnicodeBuildTime().str(), header.versionTimeString.str());
tempStrWide.format(L" Build Time [%s] vs [%s]\n", TheVersion->getUnicodeBuildTime().str(), header.versionTimeString.str());
tempStr.translate(tempStrWide);
debugString.concat(tempStr);
}
if (versionNumberDiff)
Expand Down
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