[GEN][ZH] Fix CRC debug logger deleting logs when shellmap is loaded #825
+4
−0
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When the feature is enabled to output crc log files per frame, CRCDebugStartNewGame() is supposed to clear the folder with those files when a new game is started.
But it's not supposed to do that when the shell map is loaded. (shellmap frames are not logged)
(I didn't notice this while implementing this because I usually use -quickstart)