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[GEN][ZH] Fix CRC debug logger deleting logs when shellmap is loaded #825

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helmutbuhler
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When the feature is enabled to output crc log files per frame, CRCDebugStartNewGame() is supposed to clear the folder with those files when a new game is started.
But it's not supposed to do that when the shell map is loaded. (shellmap frames are not logged)

(I didn't notice this while implementing this because I usually use -quickstart)

@xezon xezon added Minor Severity: Minor < Major < Critical < Blocker Debug Is mostly debug functionality Fix Is fixing something labels May 7, 2025
@xezon xezon merged commit 2467451 into TheSuperHackers:main May 7, 2025
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@xezon xezon deleted the fix_CRCDebugStartNewGame_sh branch May 7, 2025 16:42
roossienb pushed a commit to roossienb/GeneralsGameCode that referenced this pull request May 7, 2025
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