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Q1 Fall 2017

Justin Park edited this page Apr 15, 2018 · 1 revision

Fall Quarter Goals: The goal for this quarter is to have a working prototype of the general concept of the core gameplay. The main aspects of this game are:

AR Armada command based gameplay Understand the changes made to Vuforia in Unity 2017.2 Touch controls Ship AI Pathfinding Simulated combat resolution Fighters intercepting, ships firing on each other, etc VR First person fighter gameplay Ability to control a fighter from VR Controller based flying Integration into battle Proof of concept 3D models Large ships Fighters Some basic animations Flying Destruction Firing Cockpit (VR) Asynchronous multiplayer LAN All player actions represented

Fall Quarter Roadmap:

Week 3 (10.16.17 - 10.22.17) SD Hacks Waiting on finalization of team roster Decide on game name Unity Spinup Make sure members have a fundamental understanding of: Unity AR/Vuforia VR How each component fits together SD Hacks Basic proof of concept

Week 4 (10.23.17 - 10.29.17) Finish teaching members Unity Art Basic ship concepts Controls General Game AR Single person control scheme on AR plane VR First person control scheme

Week 5 (10.30.17 - 11.5.17) Art VR cockpit Fighter models General Game Ship pathfinding AR Control integration with pathfinding VR Control Scheme integration with VR, art

Week 6 (11.6.17 - 11.12.17) Art Tall ship models General Game Combat AI How two ships engage each other AR 2 - player AR multiplayer integration VR Combat

Week 7 (11.13.17 - 11.19.17) Art Animations Flying Combat Destruction General Game Multiplayer connection menu AR Integration with VR VR Integration with AR

Week 8 (11.20.17 - 11.26.17) Thanksgiving Art Overflow General Game Overflow AR Overflow VR Overflow

Week 9 (11.27.17 - 12.3.17) Art Concepts for enemies/NPCs General Game Command AI for large ships Ships can act without instruction AR Interactions with VR Commands Waypoints VR Commands for other ai fighters in “squadron”

Week 10 (12.4.17 - 12.10.17) Working demo Art Concepts for enemies/NPCs General Game Overflow week AR Overflow week VR Overflow week

Final Exam Week (12.11.17 - 12.17.17) Nothing is explicitly planned for this week Overflow week if members have time to work

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