Skip to content

Releases: VictorPhilipp/Cities-Skylines-Traffic-Manager-President-Edition

TM:PE Version 1.9.4

23 May 00:00

Choose a tag to compare

  • New option: Ban private cars and trucks on bus lanes
  • Updated Spanish and French translation
  • Optimized path-finding
  • Increased path-finding cost for private cars driving on bus lanes
  • Increased path-finding cost for disregarding vehicle restrictions
  • Bugfix: Path-finding is unable to calculate certain paths after modifying the road network

TM:PE Version 1.9.3

21 May 23:32

Choose a tag to compare

  • Disabled notification of route recalculating because some players report crashes
  • Removed default vehicle restrictions from bus lanes
  • Modified junction restrictions come into effect instantaneously
  • UI: Saving a timed step does not reset the timed traffic light to the first state
  • Bugfix: AI: Segment traffic data is not taken into account
  • Bugfix: Priority rules are not properly obeyed
  • Bugfix: Under certain circumstances priority signs cannot be removed
  • Bugfix: Path-finding is unable to calculate certain paths

TM:PE Version 1.9.2

21 May 23:31

Choose a tag to compare

  • UI: Main menu & UI tools performance improved
  • Updated French, Dutch and Korean translation
  • Bugfix: Using the vanilla traffic light toggling feature crashes the game if TMPE's main menu has not been opened at least once
  • Bugfix: AI: More car traffic and less public transportation present than in vanilla
  • Bugfix: Traffic lights can be removed from junctions that are controlled by a timed traffic light program

TM:PE Version 1.9.0

21 May 23:31

Choose a tag to compare

  • Updated for game version 1.7.0-f5
  • New feature: Parking restrictions
  • New feature: Speed limits can be set up for individual lanes with the Control key
  • New feature: Added timed traffic light and speed limit support for monorails
  • New feature: Copy & paste for individual timed traffic lights
  • New feature: Rotate individual timed traffic lights
  • New feature: Lane customizations may come into effect instantaneously
  • Unified traffic light toggling feature with game code
  • Performance improvements
  • Reworked the way that traffic measurements are performed
  • Advanced Vehicle AI: Algorithm updated, performance improved - Possible routing decisions are now being precalculated
  • Path-finding cost multiplicator for vehicle restrictions is now configurable in TMPE_GlobalConfig.xml
  • UI: More compact, movable main menu UI
  • Added support for custom languages
  • Added Korean translation (thanks to @toothless FLY [ROK]LSh.st for translating)
  • Updated translations: German, Polish, Russian, Portuguese, Traditional Chinese
  • Major code refactorings
  • AI: Tuned path-finding parameters
  • New option: Main button position can be locked
  • New option: Main menu position can be locked
  • New option: Added language selection in options dialog
  • New option: Customization of lane arrows, lane connections and vehicle restrictions can now come into effect instantaneously
  • Bugfix: Cars sometimes get stuck forever when the Advanced Parking AI is activated (thanks to @cmfcmf for reporting this issue)
  • Bugfix: Busses do not perform u-turns even if the transport line show u-turns (thanks to @dymanoid for reporting this issue)
  • Bugfix: Timed traffic lights do not work as expected on single-direction train tracks (thanks to @DaEgi01 for reporting this issue)
  • Bugfix: Vehicle restriction and speed limit signs overlay is displayed on the wrong side of inverted road segments
  • Bugfix: Influx statistics value is zero (thanks to @hjo for reporting this issue)

TM:PE Version 1.8.16

22 Mar 16:37

Choose a tag to compare

  • Lane connections can now also be removed by pressing the backspace key
  • Improved lane selection for busses if the option "Busses may ignore lane arrows" is activated
  • Bugfix: The game sometimes freezes when using the timed traffic light tool
  • Bugfix: Lane connections are not correctly removed after modifying/removing a junction
  • Bugfix: Selecting a junction for setting up junction restrictions toggles the currently hovered junction restriction icon

TM:PE Version 1.8.15

27 Jan 11:38

Choose a tag to compare

  • Updated for game version 1.6.3-f1

TM:PE Version 1.8.14

07 Jan 16:00

Choose a tag to compare

  • Bugfix: Wait/flow ratio at timed traffic lights is sometimes not correctly calculated
  • Bugfix: A deadlock situation can arise at junctions with priority signs such that no vehicle enters the junction
  • Bugfix: When adding a junction to a timed traffic light, sometimes light states given by user input are not correctly stored
  • Bugfix: Joining two timed traffic lights sets the minimum time to "1" for steps with zero minimum time assigned
  • Bugfix: Modifications of timed traffic light states are sometimes not visible while editting the light (but they are applied nonetheless)
  • Bugfix: Button background is not always correctly changed after clicking on a button within the main menu
  • Tram lanes can now be customized by using the lane connector tool
  • Minor performance optimizations for priority sign simulation

TM:PE Version 1.8.13

04 Jan 23:19

Choose a tag to compare

  • Bugfix: Timed traffic ligt data can become corrupt when upgrading a road segment next to a traffic light, leading to faulty UI behavior (thanks to @brain for reporting this issue)
  • Bugfix: The position of the main menu button resets after switching to the free camera mode (thanks to @impact and @gravage for reporting this issue)
  • Bugfix: A division by zero exception can occur when calculating the average number of waiting/floating vehicles
  • Improved selection of overlay markers on underground roads (thanks to @padi for reminding me of that issue)
  • Minor performance improvements

TM:PE Version 1.8.12

02 Jan 22:35

Choose a tag to compare

  • Updated for game version 1.6.2-f1
  • Bugfix: After leaving the "Manual traffic lights" mode the traffic light simulation is not cleaned up correctly (thanks to @ diezelunderwood for reporting this issue)
  • Bugfix: Insufficient access rights to log file causes the mod to crash

TM:PE Version 1.8.11

01 Jan 23:40

Choose a tag to compare

  • Bugfix: Speed limits for elevated/underground road segments are sometimes not correctly loaded (thanks to @Pirazel and @[P.A.N] Uf0 for reporting this issue)