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2 changes: 1 addition & 1 deletion Source/controls/touch/event_handlers.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -73,7 +73,7 @@ bool HandleStoreInteraction(const SDL_Event &event)
if (!IsPlayerInStore())
return false;
if (event.type == SDL_FINGERDOWN)
CheckStoreBtn();
CheckStoreButton();
return true;
}

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4 changes: 2 additions & 2 deletions Source/diablo.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -348,7 +348,7 @@ void LeftMouseDown(uint16_t modState)
}

if (IsPlayerInStore()) {
CheckStoreBtn();
CheckStoreButton();
return;
}

Expand Down Expand Up @@ -412,7 +412,7 @@ void LeftMouseUp(uint16_t modState)
if (LevelButtonDown)
CheckLevelButtonUp();
if (IsPlayerInStore())
ReleaseStoreBtn();
ReleaseStoreButton();
}

void RightMouseDown(bool isShiftHeld)
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2 changes: 1 addition & 1 deletion Source/engine/render/scrollrt.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -1250,7 +1250,7 @@ void DrawView(const Surface &out, Point startPosition)
DrawFloatingNumbers(out, startPosition, offset);

if (IsPlayerInStore() && !qtextflag)
DrawSText(out);
DrawStore(out);
if (invflag) {
DrawInv(out);
} else if (SpellbookFlag) {
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