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[4.0] Fix agent avoidance position not updated when entering SceneTree - #77110

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akien-mga merged 1 commit into
godotengine:4.0from
smix8:fix_agent_avoidance_pos_4.0
Jun 22, 2023
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[4.0] Fix agent avoidance position not updated when entering SceneTree#77110
akien-mga merged 1 commit into
godotengine:4.0from
smix8:fix_agent_avoidance_pos_4.0

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@smix8

@smix8 smix8 commented May 15, 2023

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Fixes agent avoidance position not updated when entering SceneTree.

This is for Godot 4.0 - 4.0.3 only cause master / Godot 4.1 already has this fixed in a different way with the recently merged avoidance rework.

Fixes #77106

Fixes agent avoidance position not updated when entering SceneTree.
@akien-mga
akien-mga merged commit 5fdd5fa into godotengine:4.0 Jun 22, 2023
@akien-mga

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Thanks!

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