Releases: swfans/syndwarsfx
Releases · swfans/syndwarsfx
0.3.7.2626 Pre-release version
What's Changed
- installer: Show urls for download to aid troubleshooting, and stop overwriting config.ini
- installer: Download sound files from github
Full Changelog: 0.3.7.2539...0.3.7.2626
0.3.7.2539 Pre-release version
What's Changed
- Refactored level flyby drawlist creation, used for displaying credits after outro
- Remade adding floor tiles to drawlist
- Remade drawing rotating 3D objects, or simply - vehicles
- Fixed drawing vehicles to mind turrets and their relative coordinates (they're no longer black)
- Remade the code for creating turrets on newly loaded level, and fixed it to refresh rotation angle
Full Changelog: 0.3.7.2514...0.3.7.2539
0.3.7.2514 Pre-release version
What's Changed
- Remade more of drawlist creation - triangular and rectangular faces, shrapnel, weapon fire
- Updates and unification around drawlist creation
Full Changelog: 0.3.7.2473...0.3.7.2514
0.3.7.2473 Pre-release version
What's Changed
- Finishing touches to the recently remade draw_gpoly()
- Started remaking drawlist creation - flames, explosion clouds (phwoar), shrapnel triangles, vehicle health bars
Full Changelog: 0.3.7.2439...0.3.7.2473
0.3.7.2439 Pre-release version
What's Changed
- Added C036L004.DAT to punk campaign, with netscan objectives by @Moburma in #212
- Add update install option, and fixed issue with desktop icon/start menu options by @Moburma in #214
- Remade a complex function, draw_gpoly(), used mostly for drawing ground
- Exported zoom factors to config files
Full Changelog: 0.3.7.2391...0.3.7.2439
0.3.7.2391 Pre-release version
What's Changed
- Remade creation of sprite shadows
- Center window on resize with SDL_VIDEO_CENTERED by @geist22 in #204
- Remade drawing dots on scanner, made them resize with resolution
- Remade some of drawing lines and triangles
New Contributors
Full Changelog: 0.3.7.2331...0.3.7.2391
0.3.7.2331 Pre-release version
What's Changed
- Remove "Communication" missions from the punk campaign by @Moburma
- Remade general processing of state of a person in-game
- Many updates in build system and static libraries separation (not visible for players)
Full Changelog: 0.3.7.2304...0.3.7.2331
0.3.7.2304 Pre-release version
What's Changed
- Added C079L004.DAT to punk campaign by @Moburma
- Remove duplicate entries for the "Mission Objectives" text by @Moburma
- Fixed a bug in recently remade weapon firing code, which caused loss of control of agents
- Introduced a limit to soul collection
Full Changelog: 0.3.7.2287...0.3.7.2304
0.3.7.2287 Pre-release version
What's Changed
- Update NSIS install for SDL2, by @Moburma
- Fixes to both SDL1 and SDL2 screen support
- Remade general state update for firing weapons
Full Changelog: 0.3.7.2278...0.3.7.2287
0.3.7.2278 Pre-release version
What's Changed
- Separate builds for SDL2 and SDL2 version
- Developed SDL2 up to working state
- Force allow 640x480 mode, to make both SDL1 and SDL2 versions work again on default config
Full Changelog: 0.3.7.2263...0.3.7.2278