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Releases: swfans/syndwarsfx

0.3.7.2626 Pre-release version

22 Oct 17:04
9e09804

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Pre-release

What's Changed

  • installer: Show urls for download to aid troubleshooting, and stop overwriting config.ini
  • installer: Download sound files from github

Full Changelog: 0.3.7.2539...0.3.7.2626

0.3.7.2539 Pre-release version

14 Nov 23:10

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Pre-release

What's Changed

  • Refactored level flyby drawlist creation, used for displaying credits after outro
  • Remade adding floor tiles to drawlist
  • Remade drawing rotating 3D objects, or simply - vehicles
  • Fixed drawing vehicles to mind turrets and their relative coordinates (they're no longer black)
  • Remade the code for creating turrets on newly loaded level, and fixed it to refresh rotation angle

Full Changelog: 0.3.7.2514...0.3.7.2539

0.3.7.2514 Pre-release version

14 Nov 23:03

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Pre-release

What's Changed

  • Remade more of drawlist creation - triangular and rectangular faces, shrapnel, weapon fire
  • Updates and unification around drawlist creation

Full Changelog: 0.3.7.2473...0.3.7.2514

0.3.7.2473 Pre-release version

14 Nov 22:58

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Pre-release

What's Changed

  • Finishing touches to the recently remade draw_gpoly()
  • Started remaking drawlist creation - flames, explosion clouds (phwoar), shrapnel triangles, vehicle health bars

Full Changelog: 0.3.7.2439...0.3.7.2473

0.3.7.2439 Pre-release version

14 Nov 22:53

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Pre-release

What's Changed

  • Added C036L004.DAT to punk campaign, with netscan objectives by @Moburma in #212
  • Add update install option, and fixed issue with desktop icon/start menu options by @Moburma in #214
  • Remade a complex function, draw_gpoly(), used mostly for drawing ground
  • Exported zoom factors to config files

Full Changelog: 0.3.7.2391...0.3.7.2439

0.3.7.2391 Pre-release version

14 Nov 22:46

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Pre-release

What's Changed

  • Remade creation of sprite shadows
  • Center window on resize with SDL_VIDEO_CENTERED by @geist22 in #204
  • Remade drawing dots on scanner, made them resize with resolution
  • Remade some of drawing lines and triangles

New Contributors

Full Changelog: 0.3.7.2331...0.3.7.2391

0.3.7.2331 Pre-release version

11 Sep 18:43

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Pre-release

What's Changed

  • Remove "Communication" missions from the punk campaign by @Moburma
  • Remade general processing of state of a person in-game
  • Many updates in build system and static libraries separation (not visible for players)

Full Changelog: 0.3.7.2304...0.3.7.2331

0.3.7.2304 Pre-release version

11 Sep 18:36
9006cb8

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Pre-release

What's Changed

  • Added C079L004.DAT to punk campaign by @Moburma
  • Remove duplicate entries for the "Mission Objectives" text by @Moburma
  • Fixed a bug in recently remade weapon firing code, which caused loss of control of agents
  • Introduced a limit to soul collection

Full Changelog: 0.3.7.2287...0.3.7.2304

0.3.7.2287 Pre-release version

11 Sep 18:32

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Pre-release

What's Changed

  • Update NSIS install for SDL2, by @Moburma
  • Fixes to both SDL1 and SDL2 screen support
  • Remade general state update for firing weapons

Full Changelog: 0.3.7.2278...0.3.7.2287

0.3.7.2278 Pre-release version

11 Sep 18:28

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Pre-release

What's Changed

  • Separate builds for SDL2 and SDL2 version
  • Developed SDL2 up to working state
  • Force allow 640x480 mode, to make both SDL1 and SDL2 versions work again on default config

Full Changelog: 0.3.7.2263...0.3.7.2278