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Releases: swfans/syndwarsfx

0.3.8.3830 Pre-release version

31 Jan 11:11

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Pre-release

What's Changed

  • Fixed recent bug with snapping to last vehicle in key control
  • Allow to update mouse position when the game is idling between frames
  • Some continued work on separation of swrender module
  • Fixed recent bug with thermal view surviving level restart

Full Changelog: 0.3.8.3799...0.3.8.3830

0.3.8.3799 Pre-release version

31 Jan 11:03

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Pre-release

What's Changed

  • Made the tank shoot 4 distinct rockets (from different start points)
  • Fixed entering a vehicle in key control
  • Moved some variable declarations from assembly to C
  • Remade some of explosions, and checking which face the mouse points at

Full Changelog: 0.3.8.3774...0.3.8.3799

0.3.8.3774 Pre-release version

13 Jan 13:25

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Pre-release

What's Changed

  • Serious fixes around tanks fire
  • Updates in translations
  • Some swrender separation work
  • Include lower case characters in all bitmap fonts

Full Changelog: 0.3.8.3742...0.3.8.3774

0.3.8.3742 Pre-release version

13 Jan 13:22

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Pre-release

What's Changed

  • Continuation on swrender separation work
  • Remade few rendering-related routines
  • Improved CDA tracks handling
  • Unifications if file path transformations

Full Changelog: 0.3.8.3705...0.3.8.3742

0.3.8.3705 Pre-release version

13 Jan 13:18

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Pre-release

What's Changed

  • Partially remade and improved SMK playback
  • Improved text placement is things debug
  • Very early work on separating render module

Full Changelog: 0.3.8.3652...0.3.8.3705

0.3.8.3652 Pre-release version

13 Jan 13:15

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Pre-release

What's Changed

  • Fixed some translations
  • Improve how the game converts chars to upper case
  • Fixes in some front-end drawing functions
  • Introduce startup fail screen if game files missing

Full Changelog: 0.3.8.3611...0.3.8.3652

0.3.8.3611 Pre-release version

13 Jan 13:11

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Pre-release

What's Changed

  • Improvements in texture mapping
  • Improvements in palette and brightness control
  • Started Polish translation
  • Better structurization of front-end draw functions

Full Changelog: 0.3.8.3576...0.3.8.3611

0.3.8.3576 Pre-release version

13 Jan 13:08

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Pre-release

What's Changed

  • Considerable improvements in packet files
  • Fixed some front-end mail issues

Full Changelog: 0.3.8.3549...0.3.8.3576

0.3.8.3549 Pre-release version

13 Jan 13:04

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Pre-release

What's Changed

  • Allow changing mood by keys outside key control
  • Improvements in network code abstraction
  • Improved packet files
  • Remade nuclear grenades and satellite rain explosions

Full Changelog: 0.3.8.3515...0.3.8.3549

0.3.8.3515 Pre-release version

13 Jan 13:00

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Pre-release

What's Changed

  • A lot of code remade around people animation
  • Fix a bug with planting a weapon other than mine
  • Fix changing danger track in-mission
  • Do not block other inputs by changing weapon

Full Changelog: 0.3.8.3497...0.3.8.3515