mapmaking is hard ;-;
New
- Blast Furnace
- Auger
- Convection Turbine
- Courier Port
- Volare
- Ballistra
- Wip map (Bay or Embers)
- Floating embers weather
- Mechanical Governor
- Environment tiles (flowstone and it's silly frens)
- Brazillian Portuguese bundles :D
- New deep solvent tile so that there is no free real estate on the giant body of solvent
Removed
- Kettle (i don't like it)
Changed
- Slight changes to Crevasse's tutorial
- Reworked The delta's tutorial
- FINALLY REMOVED THE 100 COPPER FROM ABANDONED MAZE
- Made stuff in Cavern be more fast paced (found myself waiting too much for stuff)
- Added more info to Cavern's description
- Resprited the Liquid Basin
- Resprited the Solvent floor
- Updated the mod to v155.4
- FIXED THE DAMM ISSUE WITH THE DELTA (may break every single save file you have btw so be warned :3)
- Reworked the unused Winder and Latch to the new Payload Loader/Unloader (will do the same for the Hydraulic flywheel)
- Buffed Imber (5 ammo per coke and 100 base damage not counting the fire)
- Redone the ui of the mechanical assembler for a prettier ui
- Some techtree rearranging that i don't fully remember
Yall i have an issue with the shader that i can't reproduce so please if your game crashes on startup with this update send a bug report here. :3 :3
also i can't guarantee this is all that has been changed, i won't remember stuff that i did over a month ago on the few minutes that i'm making this