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Move NI DS specific joystick classes to their own subfolder #8513
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This will let us hide it from intellisense for the FTC Alpha
KangarooKoala
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Looks like there were some minor button binding swaps.
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| // Deploy the intake with the X button | ||
| m_driverController.X().OnTrue(m_intake.IntakeCommand()); | ||
| m_driverController.EastFace().OnTrue(m_intake.IntakeCommand()); |
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| m_driverController.EastFace().OnTrue(m_intake.IntakeCommand()); | |
| m_driverController.WestFace().OnTrue(m_intake.IntakeCommand()); |
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| // Deploy the intake with the X button | ||
| m_driverController.x().onTrue(m_intake.intakeCommand()); | ||
| m_driverController.eastFace().onTrue(m_intake.intakeCommand()); |
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| m_driverController.eastFace().onTrue(m_intake.intakeCommand()); | |
| m_driverController.westFace().onTrue(m_intake.intakeCommand()); |
| m_driverController | ||
| .a() | ||
| .and(m_driverController.rightBumper()) | ||
| .eastFace() |
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| .eastFace() | |
| .southFace() |
Matches the previous bindings and C++.
| m_driverController | ||
| .b() | ||
| .and(m_driverController.rightBumper()) | ||
| .southFace() |
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| .southFace() | |
| .eastFace() |
| m_driverController | ||
| .a() | ||
| .and(m_driverController.leftBumper()) | ||
| .eastFace() |
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| .eastFace() | |
| .southFace() |
| m_driverController | ||
| .b() | ||
| .and(m_driverController.leftBumper()) | ||
| .southFace() |
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| .southFace() | |
| .eastFace() |
This will let us hide it from intellisense for the FTC Alpha