Releases: yairm210/Unciv
Release list
4.21.2
4.21.2
Disable constructions per city/game instead of client wide - By unciv-loof
Replace -NC sounds with libre ones - By Wuzzy2
Add [Resource] to tile. (Credit to Robloach) - By chenxing61
Implement impi unique extra ranged attack - By O-spin
Mod checker locates recursive citywide-resource countable in <for every [resource]> - By mvanhorn
By SomeTroglodyte:
- Button to check a Mod directly from the Mod manager screen
- Politics overview 'Ball of Yarn' makeover
- New city overview column: Majority Religion
- Allow pixel unit art option and modded extraImages for units to coexist
- Make no-barbarians games ignore OneTimeRebel and OneTimeAmountRebels triggereables
- Fix RekMod Moai can be built on water tiles with a resource
- Prettify the city-state diplomacy page when a CS has many protectors
4.21.1
4.21.1
Fixed stockpiled resource trade not actually transferring
By SomeTroglodyte:
- Build weight unique for personalities
- Fix flat earth map generation with no ice
By Angais:
- Fix map notification tile selection
- Fix options cleanup on outside close
Replace arrow Unicode characters for wider compatibility - By cy-elec
By SeventhM:
- Fix uniques for losing hp missing full combat context
implement 'other' parameter for mapunit - By O-spin
Fix inverted force-resign bank update - By L3odr0id
Clean up licensing information - By Wuzzy2
4.21.0
4.21.0
Personalities displayed in Civilopedia - By SomeTroglodyte
Reworked VictoryScreen - By cy-elec
Modding: Allow for 0 as a parameter for uniques looking for a number or above - By SeventhM
Many, many small fixes - By Angais (with LLM assist)
Avoid duplicate EventChoice entries in allICivilopediaText - By xplon
4.20.19
4.20.19
Hopefully solved city-screen audio problems
Nation and Style no longer 'fight' over the same image when the same style is shared between different nations
Many, many small fixes - By Angais (with LLM assist)
4.20.18-patch1
4.20.18
4.20.18
Conditional worker uniques no longer cause crashes when disabled
Improvement hotkeys can no longer trigger twice when 2 improvements have the same key
Specific civ images override style images
Resolved A* 'units with no movement consider occupied tiles moveable to' bug
City borders and city buttons no longer disappear near the south edge
CPU improvements
By unciv-loof:
- Add mirroring type to map editor
- Reorder map types
4.20.17
4.20.17
CPU performance improvements
fix: Avoid crash when removing encampments from map editor
Adjust lake and coastline formation of Boreal map type - By unciv-loof
Console: Allow setting strategic resource deposit amount - By SomeTroglodyte
4.20.16
4.20.16
By unciv-loof:
- Cap force bonus from AdditionalAttacks based on movement points
- Fix German unique ability
- Fix force calculation when measuring military presence near border
Make 'Barbarian encampment' improvement moddable - By SomeTroglodyte
By BobbyCobby:
- Clearer mod update icon
Fix map preview crash when changing rulesets - By Angais
4.20.15
4.20.15
Improvements that cost stockpiled resources do so when starting construction, not on end, similar to buildings and units
Memory reduction for large maps
AI in Prince difficulty get no unit cost reduction (1:1 with human players)
Require CreatesOneImprovement targets be owned by constructing city - By superdusto
Resource overview tab improvements - By SomeTroglodyte
Modding: Fixed Personality uniques validation - By mvanhorn
4.20.14
4.20.14
Fix 'black screen on next turn button'
Context menu indicators no longer always visible
City buttons center correctly on the tile on zoom-in
Yields no longer overlaps population icons in cities
By SomeTroglodyte:
- Make gesture timings user-settable in Options-Advanced
- Fix 'Choose a music track' triggerable in unique builder
- Fix city-states always have personality 'Friendly'
Prevent automation from orphaning CreatesOneImprovement markers - By superdusto