Releases: yairm210/Unciv
4.19.14
4.19.14
Add star icon to resources on map that are currently provided
Consistent XP cost for next N promotions vs single promotion
AI denounce automation - By unciv-loof
By AutumnPizazz:
- Add game option to hide victory screen statistics
- Change 'Set [stockpile] to [amount]' to 'Set [stockpile] to [countable]'
MapGeneration supports multiple Mountains, Hills, Ice, Snow, Lakes, and Vegetation. - By Ambeco
4.19.13
4.19.13
Clear diplomatic modifiers and countdowns to resurrected civs
Puppeted cities remove 'marked for improvement by building' markers correctly
Modding:
- Specific uniques for gold purchase cost always override default cost
- Global uniques can accept unit trigger conditions when placed on units
By unciv-loof:
- Border expansion logic
- considers neighboring bonus resources at the edge of work range
- does not consider unexplored tiles
- slightly prioritizes contested tiles
4.19.12
4.19.12
Policies from overridden policy branches no longer 'stick around' to affect the UI
Added stockpiled resource stockpiles to resource overview
Added 'Set [stockpile] to [amount]' triggered unique
Don't copy mod list download error to clipboard without human approval
Download all possible mods when loading a game with missing mods, before notifying of problems
Don't crash when finding civ-equivalent unit if the replacement unit doesn't exist in the ruleset
4.19.11
4.19.11
'Unit can be promoted' notification shows correct unit name
Fixed DOF diplomacy changes for 3rd party civs
Added limit to diplomatic modifiers that accumulate, specifically to negative protected-city-state modifiers
City state quests are 'consistent random'
Fixed great people not creating improvements
Sending a unit where it can't move any closer, no longer makes the unit image disappear
'Must not be on [amount] largest landmasses' compatible with resource - By chenxing61
4.19.10
4.19.10
Add '[cityFilter] Cities of [civFilter] Civilizations' countable - By RobLoach
Food consumption by population unique - By PLynx01
Fix VictoryScreen Charts Visibility for Spectator and Layout - By SomeTroglodyte
Customizable game duration during online games - By AubertJocelyn (new contributor!)
4.19.9
4.19.9
Fixed mp server change on options, crashing the game
Modding: Resolved 'divide by zero' errors in expressions by defaulting to zero
Add city context to stat and resource countables - By SeventhM
4.19.8
4.19.8
Fixed map generation on world wrap and 3 continents
Use default tileset if the configured one exists but cannot be loaded
Adjust turn-end diplomatic modifier accumulation and reversion by game speed - By unciv-loof
4.19.7
4.19.7
modchecker: Improvements can grant sight on tiles
Handle case of viewing charts before any turn has happened
modding: Rebel unit unique - By chenxing61
Traded Declarations of War can affect single Civ instead of both trading Civs - By itanasi
Fixed notifications log - By SomeTroglodyte
Fix bug with 'Unit can be promoted' notification - By Nicholas-py
4.19.6-patch1
4.19.6-patch1
4.19.6
4.19.6
Units unset sleep/automation on manual repair commands
Fixed crash on unit wander
By SomeTroglodyte:
- Options reworked - faster opening
- Redo Notification log page in empire overview
- Fix links to Translation wiki
By RobLoach:
- Add Remaining Civilopedia Sub-Categories
- Fix notification of perpetual stat conversion
- Fix Resource Production Modifier Calculations
Carrying conditional and countable - By PhiRite