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Elite Shot

SmArtKar edited this page Jul 1, 2023 · 2 revisions

Verb_EliteShot makes it so that every X shot uses a different projectile. To use it, equipment or hediff with the verb must have an EliteShotExtension

    public class EliteShotExtension : DefModExtension
    {
        // How many shots must be taken before the elite shot procs
        public int shotsToElite = 5;
        // Projectile that replaces the default one when casting the elite shot
        public ThingDef eliteShotProjectile;
    }

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