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Stats
SmArtKar edited this page Apr 28, 2023
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1 revision
Athena adds 2 stats, Athena_Metabolism and Athena_SkillLoss which, obviously, are metabolism and skill loss multipliers. Skill loss invoked with direct argument is not affected by the skill loss multiplier.
<StatDef>
<defName>Athena_Metabolism</defName>
<label>nutrition loss</label>
<description>The rate at which the pawn's food need decreases.</description>
<category>PawnMisc</category>
<defaultBaseValue>1</defaultBaseValue>
<toStringStyle>PercentZero</toStringStyle>
<showOnAnimals>true</showOnAnimals>
<minValue>0</minValue>
<displayPriorityInCategory>3920</displayPriorityInCategory>
<cacheable>true</cacheable>
</StatDef>
<StatDef>
<defName>Athena_SkillLoss</defName>
<label>skill loss rate</label>
<description>The rate at which the pawn loses their knowledge.</description>
<category>PawnMisc</category>
<defaultBaseValue>1</defaultBaseValue>
<toStringStyle>PercentZero</toStringStyle>
<showOnAnimals>false</showOnAnimals>
<minValue>0</minValue>
<displayPriorityInCategory>3930</displayPriorityInCategory>
<cacheable>true</cacheable>
</StatDef>- Stats
- Gene Templates
- Pawn Group Utility
- Under Group Combat Pressure Think Node
- Min Prey Body Size
- Modular Things
- Gene Locked Recipes and Buildings
- Additional Gene Drops
- Angle Based Shotguns
- Following ("Running") Beams
- Pawn Turret Extensions
- Damage Modification
- Advanced Tools
- Shockwave Attacks
- Miniguns
- Elite Shot
- AOE Hediff Explosion Projectiles
- Frag Grenades
- Cooldown Graphics
- Scatter Things Ability
- Abilities on Equipment
- Burst Projectile Abilities
- Reloadable Abilities
- Shockwave Ability
- Projectile Comps
- Projectile Impact Effects
- Projectile Trails
- Bouncy Projectiles
- Spawner Projectiles
- Roof Collapse Projectiles
- Scattershot Projectiles
- Custom Body Graphic For Apparel
- Multi Layered Apparel Graphics
- Advanced Equipment Shields
- Equipment with Prerequisites
- Advanced Armor
- Gene-based Apparel Textures
- Gene Locked Equipment
- Additional Apparel Graphics Comps
- Hediff Giver Extension
- Bomb Hediff Comp
- Remove On Severity Comp
- Renderable Hediffs
- Shield Hediffs
- Armored Hediffs
- Disableable Hediffs
- Modular Hediffs
- Hediffs with Prerequisites
- Singular Hediff Abilities
- Hediff On Damage
- Additional Hediff Graphics Comps
- Caching
- IArmored
- IDamageResponse
- IRenderable
- IStageOverride
- IStatModifier
- IProjectile
- IPreventEquip
- IHediffGraphicGiver and IEquippableGraphicGiver
- IDamageModifier
- IColorSelector
- IBodyModifier