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Releases: nathanhoad/godot_dialogue_manager

v3.10.4 for Godot 4.6

17 Apr 09:47

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Full Changelog: v3.10.3...v3.10.4

v1.19.3 for Godot 3.6

12 Apr 01:26

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Full Changelog: v1.19.2...v1.19.3

v3.10.3 for Godot 4.6

04 Apr 05:50

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@komako-yukiguni made their first contribution in #1147

Full Changelog: v3.10.2...v3.10.3

v3.10.2 for Godot 4.6

12 Mar 09:58

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Fixes

  • Fix find in dialogue panel by @nathanhoad in #1134
  • Fix C# example balloon mutation handler by @nathanhoad in #1131
  • Add a check for null autoloads for symbol lookup by @nathanhoad in #1128
  • Fix character name completions suggesting names from commented lines by @norrbru in #1121
  • Fix _check_condition() crash and wrong results for non-primitive condition values by @nathanhoad in #1118

New Contributors

@norrbru made their first contribution in #1121

Full Changelog: v3.10.1...v3.10.2

v3.10.1 for Godot 4.6

17 Feb 09:14
b160e4d

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Full Changelog: v3.10.0...v3.10.1

v3.10.0 for Godot 4.6

04 Feb 12:51

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Full Changelog: v3.9.1...v3.10.0

v3.9.1 for Godot 4.5

07 Jan 09:19

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Full Changelog: v3.9.0...v3.9.1

v3.9.0 for Godot 4.5

14 Nov 07:45

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Dialogue Manager

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Full Changelog: v3.8.1...v3.9.0

v3.8.1 for Godot 4.5

07 Oct 09:23

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Dialogue Manager

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Fixes

Full Changelog: v3.8.0...v3.8.1

v3.8.0 for Godot 4.5

05 Oct 09:14

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Dialogue Manager

What's Changed

New Stuff

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Full Changelog: v3.7.1...v3.8.0