-
Notifications
You must be signed in to change notification settings - Fork 3
Bezier Patch
skzk edited this page Mar 30, 2021
·
18 revisions
Item ID: 0x27 (39)
Item file: aux
| Field(s) | Description |
|---|---|
struct kdop_item
|
See kDOP item.
Flags: Bit 0: Ignore cut planes |
float3 control_point x16
|
The positions of the 4x4 control points of the item, relative to its center. |
u16 x_tessu16 z_tess
|
Amount of terrain quad columns and rows of the generated terrain (minus one, so setting it to 4, for example, will generate 5). |
u64 node_uid
|
UID of the node of this item. |
u32 rnd_seed
|
The seed used for placing vegetation. |
struct vegetation
|
Vegetation, see Vegetation struct. Repeated three times. |
u32 veg_sphere_countarray_struct veg_spheres
|
List of vegetation spheres. See Vegetation sphere struct. |
struct quad_info
|
Terrain data. See Quad info struct. size_x and size_y correspond to
x_tess + 1 and z_tess + 1.
|
-
.base/.aux/.snd
- Animated Model
- Bezier Patch
- Buildings
- Bus Stop
- Camera Path
- Camera Point
- City
- Company
- Compound
- Curve
- Cut Plane
- Cutscene
- Environment Area
- Far Model
- Ferry
- Fuel Pump
- Garage
- Gate
- Hinge
- Hookup
- Map Area
- Map Overlay
- Model
- Mover
- Parking
- Prefab
- Road
- Service
- Sign
- Sound
- Terrain
- Traffic Area
- Trajectory
- Trigger
- Visibility Area
- Walker