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k‐DOP item

skzk edited this page Apr 17, 2026 · 3 revisions

Each map item begins with a kdop_item defining its type, UID, and bounding box, and item-specific flags.

Field(s) Description
u32 item_type The item type ID.
u64 uid The UID of the item.
struct kdop
See k-DOP bounding box.
u32 flags Despite the semantics, this is the main flag field for every item type, with each using different, item-specific flags.
u8 view_dist View distance of the item in meters. Stored as fixed point number with factor 1/10. The default value is 400 m. The maximum the game will let you use is 1500 m.

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