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Board override struct
skzk edited this page Jan 27, 2026
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5 revisions
| Field(s) | Description |
|---|---|
token area_name
|
The name of the sign area that is being changed (e.g. ml7), which is the name of the corresponding locator in the model file.
|
u8 flags
|
Unknown. |
s8 xs8 y
|
X and Y offset of the board between -1.0 and 1.0. Stored as fixed point number with factor 1/127. |
token board_def
|
The board to use, as defined in /def/sign/boards.sii.
|
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.base/.aux/.snd
- Animated Model
- Bezier Patch
- Buildings
- Bus Stop
- Camera Path
- Camera Point
- City
- Company
- Compound
- Curve
- Cut Plane
- Cutscene
- Environment Area
- Far Model
- Ferry
- Fuel Pump
- Garage
- Gate
- Hinge
- Hookup
- Map Area
- Map Overlay
- Model
- Mover
- Parking
- Prefab
- Road
- Service
- Sign
- Sound
- Terrain
- Traffic Area
- Trajectory
- Trigger
- Visibility Area
- Walker