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Compound
skzk edited this page Apr 23, 2020
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A container type which groups multiple aux items into a single item and gives them an additional group node.
The editor only allows items of the same group to be compounded. I haven't tested what happens if you load an item with multiple types.
It's important to note that the nodes of the compounded items are also contained within this compound item rather than the regular node array at the end of the aux file.
See kDOP item.
Flags:
Bit 0: Water reflection
Bit 1: Ignore cut planes
UID of the compound node.
Contains the items.
Contains the nodes of the items.
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.base/.aux/.snd
- Animated Model
- Bezier Patch
- Buildings
- Bus Stop
- Camera Path
- Camera Point
- City
- Company
- Compound
- Curve
- Cut Plane
- Cutscene
- Environment Area
- Far Model
- Ferry
- Fuel Pump
- Garage
- Gate
- Hinge
- Hookup
- Map Area
- Map Overlay
- Model
- Mover
- Parking
- Prefab
- Road
- Service
- Sign
- Sound
- Terrain
- Traffic Area
- Trajectory
- Trigger
- Visibility Area
- Walker