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Hinge
skzk edited this page Jan 31, 2022
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A relic from previous SCS games. According to their wiki, "Currently unused. It defined object that could be placed on map and be swung by player truck e.g. swing doors."
In the editor, this item can be selected and placed, but trying to open the properties dialog will cause it to crash.
Item ID: 0x0D (13)
Item file: aux
| Field(s) | Description |
|---|---|
struct kdop_item
|
See kDOP item.
Flags: ? |
token hinge_model
|
Unit name of the hinge model, as defined in /def/world/hinge.sii.
|
token model_look_name
|
Look of the model, I guess |
u64 node_uid
|
UID of the node of this item. |
float min_rot
|
? |
float max_rot
|
? |
-
.base/.aux/.snd
- Animated Model
- Bezier Patch
- Buildings
- Bus Stop
- Camera Path
- Camera Point
- City
- Company
- Compound
- Curve
- Cut Plane
- Cutscene
- Environment Area
- Far Model
- Ferry
- Fuel Pump
- Garage
- Gate
- Hinge
- Hookup
- Map Area
- Map Overlay
- Model
- Mover
- Parking
- Prefab
- Road
- Service
- Sign
- Sound
- Terrain
- Traffic Area
- Trajectory
- Trigger
- Visibility Area
- Walker