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Fix #6409: Corrected Crew Gunnery Skill Limits From 7 to 8
Bug
Personnel
Personnel-related Issues
Severity: Low
Issues described as low severity as per the new issue form
#6594
opened Apr 8, 2025 by
IllianiCBT
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Fix #6449: Fixed Find Planet and Planet View Panel Interaction
Bug
GUI
Severity: Low
Issues described as low severity as per the new issue form
#6591
opened Apr 8, 2025 by
IllianiCBT
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Fix #6544: Restored Ability to Salvage Turrets
Bug
Scenario Resolution
Severity: Low
Issues described as low severity as per the new issue form
#6584
opened Apr 7, 2025 by
IllianiCBT
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Fix #6546: Fixed Display of Misc Award Images; Upgraded Award Image Scaling
Awards
Bug
GUI
Severity: Low
Issues described as low severity as per the new issue form
#6583
opened Apr 7, 2025 by
IllianiCBT
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Updated Aging Effects to Include Clan Reputation Modifiers & Glass Jaw Gain
Bug
Implementation of Missing Official Rule
Used with the RFE tag for the implementation of missing official rule
Refactoring
Severity: Low
Issues described as low severity as per the new issue form
#6575
opened Apr 7, 2025 by
IllianiCBT
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Refactored Edge Handling to Use Adjusted Edge Values
Bug
GUI
Refactoring
Severity: Low
Issues described as low severity as per the new issue form
#6573
opened Apr 6, 2025 by
IllianiCBT
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Fixed Facility Capacities Display Logic In Command Center Tab
Bug
GUI
Severity: Low
Issues described as low severity as per the new issue form
#6568
opened Apr 6, 2025 by
IllianiCBT
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[Issue] Leading 0's needed in delivery times to sort correctly 01,02,03 days vs 1,20,2,35,37,38,3 days
Bug
Good First Issue
A good issue to tackle for new MekHQ developers
GUI
Logistics
For Logistics Module issues/RFEs
MM/MML-origin MHQ Issues
Severity: Low
Issues described as low severity as per the new issue form
UX
User experience
#6563
opened Mar 30, 2025 by
kevinschulthies
4 tasks done
[Issue] Infantry occupying a cargo bay don't effect cargo capacity
Bug
Severity: Low
Issues described as low severity as per the new issue form
#6400
opened Mar 24, 2025 by
psikomonkie
5 tasks done
[Issue] StratCon creates unattached trailers for convoys
Bug
Severity: Low
Issues described as low severity as per the new issue form
#6032
opened Feb 13, 2025 by
BlueThing00
5 tasks done
News XML file has unnecessary additional lines
Bug
Needs More Info
For when an issue needs more information from the user reporting
Severity: Low
Issues described as low severity as per the new issue form
#6000
opened Feb 7, 2025 by
JWest82
5 tasks done
Princess using illegal ammo
Bug
Severity: Low
Issues described as low severity as per the new issue form
#5924
opened Jan 29, 2025 by
KnightCDL
5 tasks done
[Issue] Date not correcting for travel time- non atb/stratcon turned on
Bug
Needs More Info
For when an issue needs more information from the user reporting
Severity: Low
Issues described as low severity as per the new issue form
#5918
opened Jan 28, 2025 by
Kazeraith
5 tasks done
[RFE] Reinforcement screen does not update chances
Bug
Improvement to Existing Feature
Used with the RFE tag to indicate an improvement to an existing feature
Severity: Low
Issues described as low severity as per the new issue form
#5887
opened Jan 26, 2025 by
Tempest-56
5 tasks done
[Issue] Salvage calculation rounding error?
Bug
Severity: Low
Issues described as low severity as per the new issue form
#5683
opened Jan 7, 2025 by
Tempest-56
4 tasks done
[50.02] NumberFormatException in MekHQ on refurbishing a canon unit to a custom unit
Bug
Severity: Low
Issues described as low severity as per the new issue form
#5607
opened Jan 2, 2025 by
mwberlindeu
7 tasks done
0.50.02 release - BAR armor seems to request too much armor to be purchased when being refit. 3.5 tons fit, 6.812 tons requested.
Bug
Severity: Low
Issues described as low severity as per the new issue form
#5571
opened Dec 31, 2024 by
OrbMonky
7 tasks done
12/6 logistics artifact; Reconnaissance Interdiction did not port the enemy force to the Objective Status screen on scenario resolution
Bug
Logistics
For Logistics Module issues/RFEs
Severity: Low
Issues described as low severity as per the new issue form
#5342
opened Dec 12, 2024 by
OrbMonky
7 tasks done
Implemented Resupply Module #4497 - Salvage status units with destroyed locations can have those locations recover 1 damage if left unmaintained, making them repairable.
Bug
Parts/Repair/Refit
Severity: Low
Issues described as low severity as per the new issue form
#5316
opened Dec 6, 2024 by
OrbMonky
7 tasks done
Window tab commands become invisible when GUI scale is below 100%
Bug
GUI
Severity: Low
Issues described as low severity as per the new issue form
#5165
opened Nov 4, 2024 by
JonhyBurner
7 tasks done
Some random genned personnel names start with apparently incorrect lower case letter
Bug
Personnel
Personnel-related Issues
Severity: Low
Issues described as low severity as per the new issue form
#5138
opened Oct 27, 2024 by
OrbMonky
7 tasks done
Inability to manually purchase "heavy sneak" armor for infantry
Bug
Severity: Low
Issues described as low severity as per the new issue form
#5032
opened Oct 11, 2024 by
BrandonSmith16
7 tasks done
[0.50.01-2024-10-05] Input lag in find parts search window
Bug
Performance
Severity: Low
Issues described as low severity as per the new issue form
#5016
opened Oct 9, 2024 by
WeaverThree
7 tasks done
[0.50.0 and on] Flat Darcula needs more zebras
Bug
GUI
Severity: Low
Issues described as low severity as per the new issue form
#5015
opened Oct 9, 2024 by
WeaverThree
7 tasks done
Additional table header sorters for C-Bill values
Bug
GUI
Severity: Low
Issues described as low severity as per the new issue form
#4971
opened Oct 3, 2024 by
Tzahr
7 tasks done
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