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Node: Animation class

MrClock edited this page Jul 17, 2022 · 2 revisions

Output data

This node represents a generic animation animation with all it's properties exposed.

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Node

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Properties

  • Name: name of the animation class, all animations must have unique names and follow the naming rules
  • Type: type of the animation
    • Translation
    • Translation X
    • Translation Y
    • Translation Z
    • Rotation
    • Rotation X
    • Rotation Y
    • Rotation Z
    • Hide
  • Axis:
    • Axis: the axis of the animation is defined by an axis selection
    • Two points: the axis of the animation is defined by two points along the axis

Inputs

  • Parent: animation parent (only same main type)
  • Source: name of the source that provides animation phase values
  • Source limit:
    • Clamp: clamp the animation between the min and max values
    • Mirror: mirror the animation once the phase value reaches the min or max values
    • Loop: loop the animation once the phase value reaches the min or max values
  • Memory: whether or not the animation axis is defined in the memory LOD
  • Axis: axis selection
  • Begin: first point of the axis
  • End: second point of the axis
  • Source phase range start: phase value where the animation starts playing
  • Source phase range end: phase value where the animation stops playing
  • Type min value (depending on the type selection)
    • Starting offset: starting offset along the axis
    • Starting angle: starting angle around the axis
    • Hide threshold: hide the selection once the source reaches the threshold
  • Type max value (depending on the type selection)
    • Target offset: finishing offset along the axis
    • Target angle: finishing angle around the axis
    • Unhide threshold: unhide the selection once the source reaches the threshold

(The floating point values have options to treat them as degrees units, these values are converted to radians during processing)

Sidebar

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Properties

  • Name: see the node properties above
  • Type: see the node properties above
  • Axis: see the node properties above
  • Override parent:
    • True: input socket for the respective property is enabled
    • False: input socket for the respective property is disabled

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