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Node: Animation list: turret
MrClock edited this page Jun 15, 2022
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1 revision
This node generates a standard of three animations for a turret: turret rotation, gun elevation and barrel recoil.


- ID: identifier of the turret, this value is inserted into the generated selection and class names (can be left empty)
- Main:
- True: the rotation and elevation classes, as well as their sources will be defaulted to
mainturretandmaingunrespectively, so special configuration is not needed in the vehicle config - False: class names and source names will be generated for all animations based on the given identifier
- True: the rotation and elevation classes, as well as their sources will be defaulted to
- Recoil offset: offset value for the barrel recoil animation