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Node: Animation list: hide bullets

MrClock edited this page May 30, 2022 · 2 revisions

Output data

This node generates hide animations to hide bullets in a magazine.

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Node

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Properties

  • Selection: name of the bones to generate the animations for, the name should should follow the naming rules
    • Contains "%" charcter: the % will be replaced with the generated indices
    • No "%" character: the generated indices will be appended to the end of the name
  • Scope:
    • Not muzzle specific: the animation affects ammo for all muzzles
    • Muzzle specific: the animation affects ammo for the specified muzzle only
  • Muzzle index: index of the specific muzzle to affect
  • ID length: character lenght of generated indices, shorter values will be filled up with leading zeros
  • First bullet: first bullet to animate
  • Last bullet: last bullet to animate

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