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Node: Animation list: turret

MrClock edited this page Jun 15, 2022 · 1 revision

Output data

This node generates a standard of three animations for a turret: turret rotation, gun elevation and barrel recoil.

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Node

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Properties

  • ID: identifier of the turret, this value is inserted into the generated selection and class names (can be left empty)
  • Main:
    • True: the rotation and elevation classes, as well as their sources will be defaulted to mainturret and maingun respectively, so special configuration is not needed in the vehicle config
    • False: class names and source names will be generated for all animations based on the given identifier
  • Recoil offset: offset value for the barrel recoil animation

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