-
Notifications
You must be signed in to change notification settings - Fork 0
Node: Skeleton class
MrClock edited this page May 30, 2022
·
2 revisions
This node represents a generic skeleton class with all it's properties exposed.


- Name: name of the skeleton class, all skeletons must have unique names and follow the naming rules [CREATE WIKI PAGE FOR RULES]
- Parent: parent skeleton
- Inherit bones: skeleton to inherit bone list from (often the same as parent)
- Discrete:
- True: all model verticies are only affected by one bone
- False: there are model verticies affected by multiple bones
- Bone list: list of bones of the skeleton

- Export:
- True: export class (if the node is connected to the other node, it is automatically true)
- False: ignore class during export (if set to false, all output connections of the node are removed)
- Name: see the node properties above
- Override parent:
- True: input socket for the respective property is enabled
- False: input socket for the respective property is disabled