-
Notifications
You must be signed in to change notification settings - Fork 0
Sidebar tools

This function allows to quickly generate bone item nodes from the selected vertex groups of the selected mesh.

This functions allows to quickly generate section lists from the selected vertex groups of the selected mesh.

This function is used in conjunction with the data inspector nodes. Visit the Data inspector node page for more info on them.
When executed, this function executes the active data inspector nodes present in the node tree. They allow users to preview the output data of various nodes of the setup without validation taking place, therefor helping debugging if needed. The inspected data is printed out to the system console.

Runs validation on the node tree setup and reports the results in a pop-up window.

The directory where the model.cfg file should be created during export.
- True: export the data to model.cfg format regardless of it's faults (NOT RECOMMENDED, USE FOR DEBUGGING ONLY)
- False: only export data to model.cfg format if it passes validation
- True: the model.cfg file is automatically opened in the default text editor after export
- False: the model.cfg file is not opened after export
If an existing directory is set as export directory, creates model.cfg file and exports data.

Lists all available preset both built-in and custom (visit the custom presets page for more into).
Inserts the selected setup preset into the node tree. An error could be raised if the preset no longer exists (eg.: the preset file was moved out of it's folder).

Opens the home page of this wiki.
Opens the wiki page related to the selected node if available. The function is enabled if only one node is selected, and documentation url is defined for the node.