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Joshua Hertlein edited this page Aug 28, 2014 · 12 revisions

Overview

Server-wide configuration settings are done in .../plugins/MCTowns/config.yml

Configuration File

The configuration file is located at .../plugins/MCTowns/config.yml.

The table below explains what the 'type' column means in the "Configuration Options" section.

Value Type Explanation Example
integer An integer. 7, 8, 9...
float A single-precision floating-point number. 2.43, 6.555, 1.34543...
boolean Either 'true' or 'false' true, false
(empty) In the config, the key exists but there is no value. defaultTown:
(unlisted) Both the key and value are not listed in the default config.

Configuration Options

Option Name Type Default Value Description
defaultTown String (empty) If a town name is specified here, players joining the server for the first time will be added to this town.
economyEnabled boolean false Whether or not economy features are enabled.
mayorsCanBuyTerritories boolean false Whether or not mayors can create territories with `/town add territory` by paying money on a per-column basis (defined by pricePerXZBlock).
pricePerXZBlock float 0.0 Amount a player will be charged for each column of blocks (from sky to bedrock) when purchasing a new territory.
minNumPlayersToBuyTerritory integer 3 Minimum number of players that must be in a town before the town can buy territories.
allowTownFriendlyFireManagement boolean false If enabled, mayors will be able to toggle whether players can damage fellow townmates in PvP.
qsTool integer 290 Item ID of the quick-select tool.
debugModeEnabled boolean (unlisted) Whether the plugin should run in debug mode. Don't enable this unless you're debugging.
territoryXZSizeLimit integer 800 Maximum number of tiles in the XZ plane that a mayor can use when making a territory. MCT Admins bypass this limit.

Permissions

To set up permissions, see the Permissions page.

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