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Fix #6341: Improved Name Escaping when Saving Unit in MekHQ's MekLab
Bug
Parts/Repair/Refit
Severity: Medium
Issues described as medium severity as per the new issue form
#6595
opened Apr 8, 2025 by
IllianiCBT
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Fix #6439: Fixed Turnover Unit Assignment for Characters Breaking Contract
Bug
GUI
Personnel
Personnel-related Issues
Severity: Medium
Issues described as medium severity as per the new issue form
#6592
opened Apr 8, 2025 by
IllianiCBT
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Fix #2968, #2996, #3758, #5332, #6469: Fixed Missing Part Resets when Failing or Cancelling Work Job
Bug
Parts/Repair/Refit
Severity: Medium
Issues described as medium severity as per the new issue form
#6590
opened Apr 8, 2025 by
IllianiCBT
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Fix #6545: Prevented Self-Crewed Unit Crew from Going on Maternity Leave Mid-Refit, Mid-Repair, or Mid-Mothballing
Bug
Parts/Repair/Refit
Personnel
Personnel-related Issues
Severity: Medium
Issues described as medium severity as per the new issue form
#6582
opened Apr 7, 2025 by
IllianiCBT
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Ensured StratCon Campaigns Always Generate At Least One Track (Sentry)
Bug
Severity: Medium
Issues described as medium severity as per the new issue form
StratCon
Bugs relating strictly to StratCon
#6581
opened Apr 7, 2025 by
IllianiCBT
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Fixed Infinite Loop in Issues described as medium severity as per the new issue form
StratCon
Bugs relating strictly to StratCon
getAvailableForceIDs
(Sentry)
Bug
Severity: Medium
#6580
opened Apr 7, 2025 by
IllianiCBT
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Updated Edge Handling and GUI Support (Sentry)
Bug
GUI
Personnel
Personnel-related Issues
Severity: Medium
Issues described as medium severity as per the new issue form
#6579
opened Apr 7, 2025 by
IllianiCBT
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Added Skill Check Dialog Using New Centralized Skill Check Utility
Bug
GUI
Personnel
Personnel-related Issues
Severity: Medium
Issues described as medium severity as per the new issue form
UX
User experience
#6578
opened Apr 7, 2025 by
IllianiCBT
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[RFE] prevent personnel from leaving during Large Vessel refits
Bug
Parts/Repair/Refit
Personnel
Personnel-related Issues
(RFE) Enhancement
Requests for Enhancement, new features or implementations
Severity: Medium
Issues described as medium severity as per the new issue form
#6545
opened Apr 4, 2025 by
hicleric
3 tasks done
[Issue] disappearing pilots in AAR
Bug
Scenario Resolution
Severity: Medium
Issues described as medium severity as per the new issue form
#6497
opened Mar 30, 2025 by
bczretribution
5 tasks done
[Issue] End Scenario Bug, No Salvage, No Unit Names, and No Objective Names (v50.03)
Bug
Severity: Medium
Issues described as medium severity as per the new issue form
#6465
opened Mar 28, 2025 by
acidia
5 tasks done
[Issue] The Aurigan Coalition has been dead for seven years but they're still hiring.
AtB
Bug
Severity: Medium
Issues described as medium severity as per the new issue form
#6451
opened Mar 27, 2025 by
Tempest-56
5 tasks done
mekwarrior gaining +1 gunnery skill when assigned to any mech
Bug
Personnel
Personnel-related Issues
Severity: Medium
Issues described as medium severity as per the new issue form
#6409
opened Mar 25, 2025 by
fainez
5 tasks done
[Issue] HQ Meklab, Putting '/' in the name of a refit throws an error.
Bug
Parts/Repair/Refit
Severity: Medium
Issues described as medium severity as per the new issue form
#6341
opened Mar 23, 2025 by
Nikarus2370
5 tasks done
[Issue] [0.50.02] Export Campaign Subset doesn't export C-bills
Bug
Finances
Severity: Medium
Issues described as medium severity as per the new issue form
#5939
opened Jan 30, 2025 by
EvilAtlas
5 tasks done
[Issue] Techs will start a task that carries over to the next day when the "Allow tasks to carry over to the next day(s)" box is unchecked
Bug
Severity: Medium
Issues described as medium severity as per the new issue form
#5923
opened Jan 29, 2025 by
GiovanniBertuccio
5 tasks done
Elemental battlesuit not available to Clan in 3032
Bug
Data
Hammertime
Severity: Medium
Issues described as medium severity as per the new issue form
#5881
opened Jan 26, 2025 by
Stm316
5 tasks done
[Issue] Hangar reporting incorrect status of fully repaired mech, reports 'moderate damage'.
Bug
Severity: Medium
Issues described as medium severity as per the new issue form
#5789
opened Jan 15, 2025 by
OrbMonky
5 tasks done
[Issue] 01/05 Nightly - 0.50.03 SNAPSHOT - GM mode enabling flag in Campaign preset not storing properly
Bug
Severity: Medium
Issues described as medium severity as per the new issue form
#5677
opened Jan 7, 2025 by
OrbMonky
4 tasks done
[0.50.02] ACAR simulation.html first feedback
ACAR
Any Issues related to the ACAR (Abstract Combat Auto Resolve) System
Bug
Severity: Medium
Issues described as medium severity as per the new issue form
#5578
opened Dec 31, 2024 by
TyroneSlothrop
7 tasks done
NPE in Mekhq meklab when adding ammunition to Leopard CV (2581)
Bug
Multi-Crew Unit
Issues relating to multi-crew units
Severity: Medium
Issues described as medium severity as per the new issue form
#5555
opened Dec 28, 2024 by
OrbMonky
7 tasks done
12/26 Nightly / 0.50.02 SNAPSHOT - IllegalArgumentException detected when unmothballing a unit. Unit ID 131, RFL-3N
Bug
Parts/Repair/Refit
Severity: Medium
Issues described as medium severity as per the new issue form
#5548
opened Dec 28, 2024 by
OrbMonky
7 tasks done
12/26 Nightly / 0.50.02 SNAPSHOT - Appears to be a loop when reloading some ammo types/under some conditions with repairs.
Bug
Parts/Repair/Refit
Severity: Medium
Issues described as medium severity as per the new issue form
#5546
opened Dec 28, 2024 by
OrbMonky
7 tasks done
Scenario Template Editor does not load existing templates properly
Bug
Severity: Medium
Issues described as medium severity as per the new issue form
#5470
opened Dec 21, 2024 by
kuronekochomusuke
7 tasks done
12/19 Nightly: Destroyed Field Guns from MegaMek are not Destroyed in MekHQ
Bug
Scenario Resolution
Severity: Medium
Issues described as medium severity as per the new issue form
#5455
opened Dec 20, 2024 by
psikomonkie
7 tasks done
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