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Controllers Tab
derwin12 edited this page Jul 5, 2026
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The Controllers tab is where you configure the lighting controllers in your show. A controller receives data from xLights (via E1.31, DMX, Artnet, etc.) and drives your physical lights.
- Click Add Ethernet or Add USB depending on your controller type
- Enter the controller name and IP address
- Set the number of universes / channels
- Click Save
| Type | Protocol | Common Hardware |
|---|---|---|
| E1.31 (sACN) | Ethernet | Falcon, KulpLights, xSchedule |
| Artnet | Ethernet | Many commercial controllers |
| DMX | USB | EnttecPro, generic USB-DMX |
| DDP | Ethernet | FPP, Pi-based controllers |
| Null | — | Testing / offline layout |
Once your sequence is ready:
- Go to Tools > Upload Controller or use FPP-Connect
- Select the controller IP
- Click Upload
Make sure your computer and controller are on the same network subnet.
See FPP-Connect for full details on uploading sequences, media, models, and controller configuration to Falcon Player instances.
Tools > Controller Visualizer shows a graphical map of how models are assigned to controller ports and channels. Useful for debugging channel conflicts.
Last updated: 2026-06-30