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Effect Fireworks

Bursting particle explosions with gravity, fade, and music- or timing-track-reactive triggering.
| Parameter | Type | Range | Description |
|---|---|---|---|
| Number of Explosions | slider | 1-50 | Total explosions randomly distributed across the effect duration; disabled when using music or timing track triggers |
| Particles in Explosion | slider | 1-100 | Number of particles created in each explosion; more particles create denser bursts |
| Velocity of Particles | slider | 1-10 | Maximum speed of particles flying outward from the explosion center; higher values create larger bursts |
| X Velocity | slider | -100 to 100 | Horizontal drift applied to all particles; positive pushes right, negative pushes left |
| Y Velocity | slider | -100 to 100 | Vertical drift applied to all particles; positive pushes up, negative pushes down |
| X Location | slider | -1 to 100 | Fixed horizontal explosion position as % of buffer width; -1 = random placement |
| Y Location | slider | -1 to 100 | Fixed vertical explosion position as % of buffer height; -1 = random placement |
| Hold color | checkbox | true/false | When enabled, each particle keeps its initial color as it fades; when disabled, particles cycle through the palette as they age |
| Gravity | checkbox | true/false | When enabled, particles arc downward over time; when disabled, particles fly in straight lines |
| Particle Fade | slider | 1-100 | How long particles remain visible before fading out; higher values last longer |
| Fire with music | checkbox | true/false | When enabled, explosions are triggered by audio volume peaks instead of being evenly distributed |
| Trigger level | slider | 0-100 | Audio volume threshold for triggering explosions when Fire with music is enabled; lower values trigger more easily |
| Fire with timing track | checkbox | true/false | When enabled, explosions are triggered at the start and end marks of a selected timing track |
| Timing Track | dropdown | (timing tracks in sequence) | The timing track whose marks trigger explosions when Fire with timing track is enabled |
Several settings support value curves and/or can be locked in the timeline: Particles in Explosion, Velocity of Particles, X Velocity, Y Velocity, X Location, Y Location, and Particle Fade all support value curves; Number of Explosions, Particles in Explosion, Velocity of Particles, Particle Fade, Fire with music, Trigger level, and Fire with timing track are lockable.
Visibility rules:
- Trigger level is only enabled when Fire with music is checked.
- Timing Track is only enabled when Fire with timing track is checked.
- Number of Explosions is disabled whenever either Fire with music or Fire with timing track is checked.
Use Fire with timing track to synchronize bursts precisely to sound cues, or Fire with music for a beat-reactive effect without manual timing marks. Turn off Hold color for particles that shift through the palette as they age, and disable Gravity for straight-line particle trails instead of arcing bursts. Fix X/Y Location when you want explosions anchored to a specific point rather than scattered randomly.
Last updated: 2026-07-01