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derwin12 edited this page Jun 30, 2026 · 3 revisions

Layout Tab

Layout Tab

The Layout tab is where you define the physical layout of your display. Each prop in your yard is represented as a Model — a named group of pixels or channels.

Adding a Model

  1. Click the Add Model button (or right-click the canvas)
  2. Choose a model type: Matrix, Arch, Star, Single Line, Custom, etc.
  3. Draw the model on the canvas by clicking and dragging
  4. Set its name, channel start, and controller in the properties panel on the left

Model Types

Model Use Case
Single Line Roofline, gutters, simple runs
Matrix LED panels, pixel grids
Arch Arches (see Arches)
Star Star toppers, snowflakes
Spinner Spinning props
Sphere Pixel spheres / balls
Custom Any shape defined by pixel coordinates
Model Group Multiple models treated as one

Assigning Channels

Each model needs a Start Channel — the first DMX/pixel channel it uses.

  • Set Controller to the controller that drives this model
  • Set Start Channel (or use Auto to assign sequentially)
  • The End Channel is calculated automatically from node count

Preview Window

The canvas shows a 2D bird-eye view of your layout. Use View > House Preview for a 3D rendered preview of your full yard.

Model Groups

Group related models together so you can apply effects to the whole group at once.

  1. Right-click the model list > Add Group
  2. Drag models into the group

See Also


Last updated: 2026-06-30

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