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Lib.field.adjust.PushPullSDF

Thomas Mann edited this page Sep 5, 2025 · 3 revisions

PushPullSDF

in Lib.field.adjust


Makes the incoming SDF volumes thicker or thinner by pushing or pulling the surface by adding a constant value to the distance.


Input Parameters

Name (Relevancy & Type) Description
SdfField (ShaderGraphNodeRequired) -
AmountField (ShaderGraphNode) Add additional scale field to simulate some kind of displacement.
This will break the Lipschitz continuity of your field and cause artifacts when raymarching.
Amount (Single) -
StepScale (Single) -

Outputs

Name Type
Result T3.Core.DataTypes.ShaderGraphNode

⚠ Everything else is automatically generated and will be overwritten regularly.

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