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Lib.image.use.DepthBufferAsGrayScale
Thomas Mann edited this page Sep 5, 2025
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3 revisions
Converts the provided depth buffer into a grayscale texture.
Important: Requires the correct settings for near/far clipping.
| Name (Relevancy & Type) | Description |
|---|---|
| Texture2d (Texture2DRequired) | - |
| NearFarRange (Vector2) | - |
| OutputRange (Vector2) | - |
| ClampOutput (Boolean) | - |
| Mode (Int32) | - |
| Name | Type |
|---|---|
| Output | T3.Core.DataTypes.Texture2D |
⚠ Everything else is automatically generated and will be overwritten regularly.